Projekt_Grafika/dependencies/physx-4.1/include/common/PxBase.h

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//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PX_PHYSICS_PX_BASE
#define PX_PHYSICS_PX_BASE
/** \addtogroup common
@{
*/
#include "foundation/PxFlags.h"
#include "common/PxSerialFramework.h"
#include "common/PxCollection.h"
#include "common/PxTypeInfo.h"
#include <string.h> // For strcmp
#if !PX_DOXYGEN
namespace physx
{
#endif
typedef PxU16 PxType;
/**
\brief Flags for PxBase.
*/
struct PxBaseFlag
{
enum Enum
{
eOWNS_MEMORY = (1<<0),
eIS_RELEASABLE = (1<<1)
};
};
typedef PxFlags<PxBaseFlag::Enum, PxU16> PxBaseFlags;
PX_FLAGS_OPERATORS(PxBaseFlag::Enum, PxU16)
/**
\brief Base class for objects that can be members of a PxCollection.
All PxBase sub-classes can be serialized.
@see PxCollection
*/
class PxBase
{
//= ATTENTION! =====================================================================================
// Changing the data layout of this class breaks the binary serialization format. See comments for
// PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData
// function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION
// accordingly.
//==================================================================================================
public:
/**
\brief Releases the PxBase instance, please check documentation of release in derived class.
*/
virtual void release() = 0;
/**
\brief Returns string name of dynamic type.
\return Class name of most derived type of this object.
*/
virtual const char* getConcreteTypeName() const = 0;
/* brief Implements dynamic cast functionality.
Example use:
if(actor->is<PxRigidDynamic>()) {...}
\return A pointer to the specified type if object matches, otherwise NULL
*/
template<class T> T* is() { return typeMatch<T>() ? static_cast<T*>(this) : NULL; }
/* brief Implements dynamic cast functionality for const objects.
Example use:
if(actor->is<PxRigidDynamic>()) {...}
\return A pointer to the specified type if object matches, otherwise NULL
*/
template<class T> const T* is() const { return typeMatch<T>() ? static_cast<const T*>(this) : NULL; }
/**
\brief Returns concrete type of object.
\return PxConcreteType::Enum of serialized object
@see PxConcreteType
*/
PX_FORCE_INLINE PxType getConcreteType() const { return mConcreteType; }
/**
\brief Set PxBaseFlag
\param[in] flag The flag to be set
\param[in] value The flags new value
*/
PX_FORCE_INLINE void setBaseFlag(PxBaseFlag::Enum flag, bool value) { mBaseFlags = value ? mBaseFlags|flag : mBaseFlags&~flag; }
/**
\brief Set PxBaseFlags
\param[in] inFlags The flags to be set
@see PxBaseFlags
*/
PX_FORCE_INLINE void setBaseFlags(PxBaseFlags inFlags) { mBaseFlags = inFlags; }
/**
\brief Returns PxBaseFlags
\return PxBaseFlags
@see PxBaseFlags
*/
PX_FORCE_INLINE PxBaseFlags getBaseFlags() const { return mBaseFlags; }
/**
\brief Whether the object is subordinate.
A class is subordinate, if it can only be instantiated in the context of another class.
\return Whether the class is subordinate
@see PxSerialization::isSerializable
*/
virtual bool isReleasable() const { return mBaseFlags & PxBaseFlag::eIS_RELEASABLE; }
protected:
/**
\brief Constructor setting concrete type and base flags.
*/
PX_INLINE PxBase(PxType concreteType, PxBaseFlags baseFlags)
: mConcreteType(concreteType), mBaseFlags(baseFlags) {}
/**
\brief Deserialization constructor setting base flags.
*/
PX_INLINE PxBase(PxBaseFlags baseFlags) : mBaseFlags(baseFlags) {}
/**
\brief Destructor.
*/
virtual ~PxBase() {}
/**
\brief Returns whether a given type name matches with the type of this instance
*/
virtual bool isKindOf(const char* superClass) const { return !::strcmp(superClass, "PxBase"); }
template<class T> bool typeMatch() const
{
return PxU32(PxTypeInfo<T>::eFastTypeId)!=PxU32(PxConcreteType::eUNDEFINED) ?
PxU32(getConcreteType()) == PxU32(PxTypeInfo<T>::eFastTypeId) : isKindOf(PxTypeInfo<T>::name());
}
private:
friend void getBinaryMetaData_PxBase(PxOutputStream& stream);
protected:
PxType mConcreteType; // concrete type identifier - see PxConcreteType.
PxBaseFlags mBaseFlags; // internal flags
};
#if !PX_DOXYGEN
} // namespace physx
#endif
/** @} */
#endif