Projekt_Grafika/dependencies/physx-4.1/include/common/PxCoreUtilityTypes.h

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//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PX_CORE_UTILTY_TYPES_H
#define PX_CORE_UTILTY_TYPES_H
/** \addtogroup common
@{
*/
#include "foundation/PxAssert.h"
#include "foundation/PxMemory.h"
#if !PX_DOXYGEN
namespace physx
{
#endif
struct PxStridedData
{
/**
\brief The offset in bytes between consecutive samples in the data.
<b>Default:</b> 0
*/
PxU32 stride;
const void* data;
PxStridedData() : stride( 0 ), data( NULL ) {}
template<typename TDataType>
PX_INLINE const TDataType& at( PxU32 idx ) const
{
PxU32 theStride( stride );
if ( theStride == 0 )
theStride = sizeof( TDataType );
PxU32 offset( theStride * idx );
return *(reinterpret_cast<const TDataType*>( reinterpret_cast< const PxU8* >( data ) + offset ));
}
};
template<typename TDataType>
struct PxTypedStridedData
{
PxU32 stride;
const TDataType* data;
PxTypedStridedData()
: stride( 0 )
, data( NULL )
{
}
};
struct PxBoundedData : public PxStridedData
{
PxU32 count;
PxBoundedData() : count( 0 ) {}
};
template<PxU8 TNumBytes>
struct PxPadding
{
PxU8 mPadding[TNumBytes];
PxPadding()
{
for ( PxU8 idx =0; idx < TNumBytes; ++idx )
mPadding[idx] = 0;
}
};
template <PxU32 NB_ELEMENTS> class PxFixedSizeLookupTable
{
//= ATTENTION! =====================================================================================
// Changing the data layout of this class breaks the binary serialization format. See comments for
// PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData
// function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION
// accordingly.
//==================================================================================================
public:
PxFixedSizeLookupTable()
: mNbDataPairs(0)
{
}
PxFixedSizeLookupTable(const PxEMPTY) {}
PxFixedSizeLookupTable(const PxReal* dataPairs, const PxU32 numDataPairs)
{
PxMemCopy(mDataPairs,dataPairs,sizeof(PxReal)*2*numDataPairs);
mNbDataPairs=numDataPairs;
}
PxFixedSizeLookupTable(const PxFixedSizeLookupTable& src)
{
PxMemCopy(mDataPairs,src.mDataPairs,sizeof(PxReal)*2*src.mNbDataPairs);
mNbDataPairs=src.mNbDataPairs;
}
~PxFixedSizeLookupTable()
{
}
PxFixedSizeLookupTable& operator=(const PxFixedSizeLookupTable& src)
{
PxMemCopy(mDataPairs,src.mDataPairs,sizeof(PxReal)*2*src.mNbDataPairs);
mNbDataPairs=src.mNbDataPairs;
return *this;
}
PX_FORCE_INLINE void addPair(const PxReal x, const PxReal y)
{
PX_ASSERT(mNbDataPairs<NB_ELEMENTS);
mDataPairs[2*mNbDataPairs+0]=x;
mDataPairs[2*mNbDataPairs+1]=y;
mNbDataPairs++;
}
PX_FORCE_INLINE PxReal getYVal(const PxReal x) const
{
if(0==mNbDataPairs)
{
PX_ASSERT(false);
return 0;
}
if(1==mNbDataPairs || x<getX(0))
{
return getY(0);
}
PxReal x0=getX(0);
PxReal y0=getY(0);
for(PxU32 i=1;i<mNbDataPairs;i++)
{
const PxReal x1=getX(i);
const PxReal y1=getY(i);
if((x>=x0)&&(x<x1))
{
return (y0+(y1-y0)*(x-x0)/(x1-x0));
}
x0=x1;
y0=y1;
}
PX_ASSERT(x>=getX(mNbDataPairs-1));
return getY(mNbDataPairs-1);
}
PxU32 getNbDataPairs() const {return mNbDataPairs;}
void clear()
{
memset(mDataPairs, 0, NB_ELEMENTS*2*sizeof(PxReal));
mNbDataPairs = 0;
}
PX_FORCE_INLINE PxReal getX(const PxU32 i) const
{
return mDataPairs[2*i];
}
PX_FORCE_INLINE PxReal getY(const PxU32 i) const
{
return mDataPairs[2*i+1];
}
PxReal mDataPairs[2*NB_ELEMENTS];
PxU32 mNbDataPairs;
PxU32 mPad[3];
};
#if !PX_DOXYGEN
} // namespace physx
#endif
/** @} */
#endif