Projekt_Grafika/dependencies/physx-4.1/include/vehicle/PxVehicleUtil.h

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2.7 KiB
C++

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// Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PX_VEHICLE_UTILHELPER_H
#define PX_VEHICLE_UTILHELPER_H
/** \addtogroup vehicle
@{
*/
#include "foundation/Px.h"
#if !PX_DOXYGEN
namespace physx
{
#endif
struct PxVehicleWheelQueryResult;
/**
\brief Test if all wheels of a vehicle are in the air by querying the wheel query data
stored in the last call to PxVehicleUpdates. If all wheels are in the air then true is returned.
\note False is returned if any wheel can reach to the ground.
\note If vehWheelQueryResults.wheelQueryResults is NULL or vehWheelQueryResults.nbWheelQueryResults is 0 then true is returned.
This function does not account for wheels that have been disabled since the last execution of PxVehicleUpdates so it is possible
that wheels disabled more recently than the last call to PxVehicleUpdates report are treated as touching the ground.
\return True if the vehicle is in the air, false if any wheel is touching the ground.
*/
bool PxVehicleIsInAir(const PxVehicleWheelQueryResult& vehWheelQueryResults);
#if !PX_DOXYGEN
} // namespace physx
#endif
/** @} */
#endif //PX_VEHICLE_UTILHELPER_H