Projekt_Grafika/dependencies/physx-4.1/source/lowlevel/api/include/PxvGeometry.h
Jakub Adamski f5087ee7b6 new repo
2021-01-29 17:02:11 +01:00

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//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PXV_GEOMETRY_H
#define PXV_GEOMETRY_H
#include "foundation/PxTransform.h"
#include "PxvConfig.h"
/*!
\file
Geometry interface
*/
/************************************************************************/
/* Shapes */
/************************************************************************/
// moved to
#include "GuGeometryUnion.h"
namespace physx
{
struct PxsShapeCore
{
//= ATTENTION! =====================================================================================
// Changing the data layout of this class breaks the binary serialization format. See comments for
// PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData
// function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION
// accordingly.
//==================================================================================================
// PX_SERIALIZATION
PxsShapeCore() {}
PxsShapeCore(const PxEMPTY) : geometry(PxEmpty) {}
//~PX_SERIALIZATION
// PT: TODO: unify naming convention
PX_ALIGN_PREFIX(16)
PxTransform transform PX_ALIGN_SUFFIX(16);
PxReal contactOffset;
PxU8 mShapeFlags; // !< API shape flags // PT: TODO: use PxShapeFlags here. Needs to move flags to separate file.
PxU8 mOwnsMaterialIdxMemory; // PT: for de-serialization to avoid deallocating material index list. Moved there from Sc::ShapeCore (since one byte was free).
PxU16 materialIndex;
Gu::GeometryUnion geometry;
};
PX_COMPILE_TIME_ASSERT( (sizeof(PxsShapeCore)&0xf) == 0);
}
#endif