83 lines
3.0 KiB
C++
83 lines
3.0 KiB
C++
//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of NVIDIA CORPORATION nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved.
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// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
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// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
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#ifndef PX_META_DATA_PVD_BINDING_DATA_H
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#define PX_META_DATA_PVD_BINDING_DATA_H
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#if PX_SUPPORT_PVD
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#include "foundation/PxSimpleTypes.h"
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#include "PsArray.h"
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#include "PsHashSet.h"
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#include "PsHashMap.h"
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namespace physx
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{
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namespace Vd
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{
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using namespace physx::shdfnd;
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typedef HashSet<const PxRigidActor*> OwnerActorsValueType;
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typedef HashMap<const PxShape*, OwnerActorsValueType*> OwnerActorsMap;
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struct PvdMetaDataBindingData : public UserAllocated
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{
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Array<PxU8> mTempU8Array;
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Array<PxActor*> mActors;
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Array<PxArticulationBase*> mArticulations;
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Array<PxArticulationLink*> mArticulationLinks;
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HashSet<PxActor*> mSleepingActors;
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OwnerActorsMap mOwnerActorsMap;
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PvdMetaDataBindingData()
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: mTempU8Array(PX_DEBUG_EXP("TempU8Array"))
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, mActors(PX_DEBUG_EXP("PxActor"))
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, mArticulations(PX_DEBUG_EXP("Articulations"))
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, mArticulationLinks(PX_DEBUG_EXP("ArticulationLinks"))
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, mSleepingActors(PX_DEBUG_EXP("SleepingActors"))
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{
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}
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template <typename TDataType>
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TDataType* allocateTemp(PxU32 numItems)
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{
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mTempU8Array.resize(numItems * sizeof(TDataType));
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if(numItems)
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return reinterpret_cast<TDataType*>(mTempU8Array.begin());
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else
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return NULL;
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}
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DataRef<const PxU8> tempToRef()
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{
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return DataRef<const PxU8>(mTempU8Array.begin(), mTempU8Array.size());
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}
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};
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}
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}
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#endif // PX_SUPPORT_PVD
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#endif
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