Projekt_Grafika/dependencies/physx-4.1/source/physx/src/PvdPhysicsClient.cpp

217 lines
6.8 KiB
C++

//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
// PX_DUMMY_SYMBOL
#if PX_SUPPORT_PVD
#include "pvd/PxPvdTransport.h"
#include "PxPhysics.h"
#include "PxPvdClient.h"
#include "PxPvdDataStream.h"
#include "PxPvdObjectModelBaseTypes.h"
#include "PvdPhysicsClient.h"
#include "PvdTypeNames.h"
using namespace physx;
using namespace physx::Vd;
PvdPhysicsClient::PvdPhysicsClient(PsPvd* pvd)
: mPvd(pvd), mPvdDataStream(NULL), mIsConnected(false)
{
}
PvdPhysicsClient::~PvdPhysicsClient()
{
mPvd->removeClient(this);
}
PvdDataStream* PvdPhysicsClient::getDataStream()
{
return mPvdDataStream;
}
PvdMetaDataBinding* PvdPhysicsClient::getMetaDataBinding()
{
return &mMetaDataBinding;
}
PvdUserRenderer* PvdPhysicsClient::getUserRender()
{
PX_ASSERT(0);
return NULL;
}
bool PvdPhysicsClient::isConnected() const
{
return mIsConnected;
}
void PvdPhysicsClient::onPvdConnected()
{
if(mIsConnected || !mPvd)
return;
mIsConnected = true;
mPvdDataStream = PvdDataStream::create(mPvd);
sendEntireSDK();
}
void PvdPhysicsClient::onPvdDisconnected()
{
if(!mIsConnected)
return;
mIsConnected = false;
mPvdDataStream->release();
mPvdDataStream = NULL;
}
void PvdPhysicsClient::flush()
{
}
void PvdPhysicsClient::sendEntireSDK()
{
PxPhysics& physics = PxGetPhysics();
mMetaDataBinding.registerSDKProperties(*mPvdDataStream);
mPvdDataStream->createInstance(&physics);
mPvdDataStream->setIsTopLevelUIElement(&physics, true);
mMetaDataBinding.sendAllProperties(*mPvdDataStream, physics);
#define SEND_BUFFER_GROUP(type, name) \
{ \
physx::shdfnd::Array<type*> buffers; \
PxU32 numBuffers = physics.getNb##name(); \
buffers.resize(numBuffers); \
physics.get##name(buffers.begin(), numBuffers); \
for(PxU32 i = 0; i < numBuffers; i++) \
{ \
if(mPvd->registerObject(buffers[i])) \
createPvdInstance(buffers[i]); \
} \
}
SEND_BUFFER_GROUP(PxMaterial, Materials);
SEND_BUFFER_GROUP(PxTriangleMesh, TriangleMeshes);
SEND_BUFFER_GROUP(PxConvexMesh, ConvexMeshes);
SEND_BUFFER_GROUP(PxHeightField, HeightFields);
}
void PvdPhysicsClient::destroyPvdInstance(const PxPhysics* physics)
{
if(mPvdDataStream)
mPvdDataStream->destroyInstance(physics);
}
void PvdPhysicsClient::createPvdInstance(const PxTriangleMesh* triMesh)
{
mMetaDataBinding.createInstance(*mPvdDataStream, *triMesh, PxGetPhysics());
}
void PvdPhysicsClient::destroyPvdInstance(const PxTriangleMesh* triMesh)
{
mMetaDataBinding.destroyInstance(*mPvdDataStream, *triMesh, PxGetPhysics());
}
void PvdPhysicsClient::createPvdInstance(const PxConvexMesh* convexMesh)
{
mMetaDataBinding.createInstance(*mPvdDataStream, *convexMesh, PxGetPhysics());
}
void PvdPhysicsClient::destroyPvdInstance(const PxConvexMesh* convexMesh)
{
mMetaDataBinding.destroyInstance(*mPvdDataStream, *convexMesh, PxGetPhysics());
}
void PvdPhysicsClient::createPvdInstance(const PxHeightField* heightField)
{
mMetaDataBinding.createInstance(*mPvdDataStream, *heightField, PxGetPhysics());
}
void PvdPhysicsClient::destroyPvdInstance(const PxHeightField* heightField)
{
mMetaDataBinding.destroyInstance(*mPvdDataStream, *heightField, PxGetPhysics());
}
void PvdPhysicsClient::createPvdInstance(const PxMaterial* mat)
{
mMetaDataBinding.createInstance(*mPvdDataStream, *mat, PxGetPhysics());
}
void PvdPhysicsClient::updatePvdProperties(const PxMaterial* mat)
{
mMetaDataBinding.sendAllProperties(*mPvdDataStream, *mat);
}
void PvdPhysicsClient::destroyPvdInstance(const PxMaterial* mat)
{
mMetaDataBinding.destroyInstance(*mPvdDataStream, *mat, PxGetPhysics());
}
void PvdPhysicsClient::onGuMeshFactoryBufferRelease(const PxBase* object, PxType typeID)
{
if(!mIsConnected || !mPvd)
return;
if(mPvd->unRegisterObject(object))
{
switch(typeID)
{
case PxConcreteType::eHEIGHTFIELD:
destroyPvdInstance(static_cast<const PxHeightField*>(object));
break;
case PxConcreteType::eCONVEX_MESH:
destroyPvdInstance(static_cast<const PxConvexMesh*>(object));
break;
case PxConcreteType::eTRIANGLE_MESH_BVH33:
case PxConcreteType::eTRIANGLE_MESH_BVH34:
destroyPvdInstance(static_cast<const PxTriangleMesh*>(object));
break;
default:
break;
}
}
}
void PvdPhysicsClient::reportError(PxErrorCode::Enum code, const char* message, const char* file, int line)
{
if(mIsConnected)
{
mPvdDataStream->sendErrorMessage(code, message, file, PxU32(line));
}
}
#endif // PX_SUPPORT_PVD