Projekt_Grafika/dependencies/physx-4.1/source/physx/src/PvdPhysicsClient.h

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//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
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// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PVD_PHYSICS_CLIENT_H
#define PVD_PHYSICS_CLIENT_H
#if PX_SUPPORT_PVD
#include "foundation/PxErrorCallback.h"
#include "PxPvdClient.h"
#include "PvdMetaDataPvdBinding.h"
#include "NpFactory.h"
#include "PsHashMap.h"
#include "PsMutex.h"
#include "PsPvd.h"
namespace physx
{
class PxProfileMemoryEventBuffer;
namespace Vd
{
class PvdPhysicsClient : public PvdClient, public PxErrorCallback, public NpFactoryListener, public shdfnd::UserAllocated
{
PX_NOCOPY(PvdPhysicsClient)
public:
PvdPhysicsClient(PsPvd* pvd);
virtual ~PvdPhysicsClient();
bool isConnected() const;
void onPvdConnected();
void onPvdDisconnected();
void flush();
physx::pvdsdk::PvdDataStream* getDataStream();
PvdMetaDataBinding* getMetaDataBinding();
PvdUserRenderer* getUserRender();
void sendEntireSDK();
void destroyPvdInstance(const PxPhysics* physics);
// NpFactoryListener
virtual void onGuMeshFactoryBufferRelease(const PxBase* object, PxType typeID);
/// NpFactoryListener
// PxErrorCallback
void reportError(PxErrorCode::Enum code, const char* message, const char* file, int line);
private:
void createPvdInstance(const PxTriangleMesh* triMesh);
void destroyPvdInstance(const PxTriangleMesh* triMesh);
void createPvdInstance(const PxConvexMesh* convexMesh);
void destroyPvdInstance(const PxConvexMesh* convexMesh);
void createPvdInstance(const PxHeightField* heightField);
void destroyPvdInstance(const PxHeightField* heightField);
void createPvdInstance(const PxMaterial* mat);
void destroyPvdInstance(const PxMaterial* mat);
void updatePvdProperties(const PxMaterial* mat);
PsPvd* mPvd;
PvdDataStream* mPvdDataStream;
PvdMetaDataBinding mMetaDataBinding;
bool mIsConnected;
};
} // namespace Vd
} // namespace physx
#endif // PX_SUPPORT_PVD
#endif // PVD_PHYSICS_CLIENT_H