178 lines
6.7 KiB
C++
178 lines
6.7 KiB
C++
//
|
|
// Redistribution and use in source and binary forms, with or without
|
|
// modification, are permitted provided that the following conditions
|
|
// are met:
|
|
// * Redistributions of source code must retain the above copyright
|
|
// notice, this list of conditions and the following disclaimer.
|
|
// * Redistributions in binary form must reproduce the above copyright
|
|
// notice, this list of conditions and the following disclaimer in the
|
|
// documentation and/or other materials provided with the distribution.
|
|
// * Neither the name of NVIDIA CORPORATION nor the names of its
|
|
// contributors may be used to endorse or promote products derived
|
|
// from this software without specific prior written permission.
|
|
//
|
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
|
|
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
|
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
|
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
|
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
|
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
|
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
|
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
//
|
|
// Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved.
|
|
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
|
|
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
|
|
#ifndef PVD_TYPE_NAMES_H
|
|
#define PVD_TYPE_NAMES_H
|
|
#if PX_SUPPORT_PVD
|
|
#include "geometry/PxHeightFieldSample.h"
|
|
#include "PxPvdObjectModelBaseTypes.h"
|
|
#include "PxMetaDataObjects.h"
|
|
|
|
namespace physx
|
|
{
|
|
namespace Vd
|
|
{
|
|
struct PvdSqHit;
|
|
struct PvdRaycast;
|
|
struct PvdOverlap;
|
|
struct PvdSweep;
|
|
|
|
struct PvdHullPolygonData
|
|
{
|
|
PxU16 mNumVertices;
|
|
PxU16 mIndexBase;
|
|
PvdHullPolygonData(PxU16 numVert, PxU16 idxBase) : mNumVertices(numVert), mIndexBase(idxBase)
|
|
{
|
|
}
|
|
};
|
|
|
|
|
|
struct PxArticulationLinkUpdateBlock
|
|
{
|
|
PxTransform GlobalPose;
|
|
PxVec3 LinearVelocity;
|
|
PxVec3 AngularVelocity;
|
|
};
|
|
struct PxRigidDynamicUpdateBlock : public PxArticulationLinkUpdateBlock
|
|
{
|
|
bool IsSleeping;
|
|
};
|
|
|
|
struct PvdContact
|
|
{
|
|
PxVec3 point;
|
|
PxVec3 axis;
|
|
const void* shape0;
|
|
const void* shape1;
|
|
PxF32 separation;
|
|
PxF32 normalForce;
|
|
PxU32 internalFaceIndex0;
|
|
PxU32 internalFaceIndex1;
|
|
bool normalForceAvailable;
|
|
};
|
|
|
|
struct PvdPositionAndRadius
|
|
{
|
|
PxVec3 position;
|
|
PxF32 radius;
|
|
};
|
|
|
|
} //Vd
|
|
} //physx
|
|
|
|
namespace physx
|
|
{
|
|
namespace pvdsdk
|
|
{
|
|
|
|
#define DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(type) DEFINE_PVD_TYPE_NAME_MAP(physx::type, "physx3", #type)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxPhysics)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxScene)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxTolerancesScale)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxTolerancesScaleGeneratedValues)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxSceneDescGeneratedValues)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxSceneDesc)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxSimulationStatistics)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxSimulationStatisticsGeneratedValues)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxMaterial)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxMaterialGeneratedValues)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxHeightField)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxHeightFieldDesc)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxHeightFieldDescGeneratedValues)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxTriangleMesh)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxConvexMesh)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxActor)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxRigidActor)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxRigidBody)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxRigidDynamic)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxRigidDynamicGeneratedValues)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxRigidStatic)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxRigidStaticGeneratedValues)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxShape)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxShapeGeneratedValues)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxGeometry)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxBoxGeometry)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxPlaneGeometry)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxCapsuleGeometry)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxSphereGeometry)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxHeightFieldGeometry)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxTriangleMeshGeometry)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxConvexMeshGeometry)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxBoxGeometryGeneratedValues)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxPlaneGeometryGeneratedValues)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxCapsuleGeometryGeneratedValues)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxSphereGeometryGeneratedValues)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxHeightFieldGeometryGeneratedValues)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxTriangleMeshGeometryGeneratedValues)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxConvexMeshGeometryGeneratedValues)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxHeightFieldSample)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxConstraint)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxConstraintGeneratedValues)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxArticulationBase)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxArticulationBaseGeneratedValues)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxArticulation)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxArticulationGeneratedValues)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxArticulationReducedCoordinate)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxArticulationReducedCoordinateGeneratedValues)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxArticulationLink)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxArticulationLinkGeneratedValues)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxArticulationJointBase)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxArticulationJointBaseGeneratedValues)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxArticulationJoint)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxArticulationJointGeneratedValues)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxArticulationJointReducedCoordinate)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxArticulationJointReducedCoordinateGeneratedValues)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxAggregate)
|
|
DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxAggregateGeneratedValues)
|
|
|
|
#undef DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP
|
|
|
|
#define DEFINE_NATIVE_PVD_TYPE_MAP(type) DEFINE_PVD_TYPE_NAME_MAP(physx::Vd::type, "physx3", #type)
|
|
DEFINE_NATIVE_PVD_TYPE_MAP(PvdHullPolygonData)
|
|
DEFINE_NATIVE_PVD_TYPE_MAP(PxRigidDynamicUpdateBlock)
|
|
DEFINE_NATIVE_PVD_TYPE_MAP(PxArticulationLinkUpdateBlock)
|
|
DEFINE_NATIVE_PVD_TYPE_MAP(PvdContact)
|
|
DEFINE_NATIVE_PVD_TYPE_MAP(PvdRaycast)
|
|
DEFINE_NATIVE_PVD_TYPE_MAP(PvdSweep)
|
|
DEFINE_NATIVE_PVD_TYPE_MAP(PvdOverlap)
|
|
DEFINE_NATIVE_PVD_TYPE_MAP(PvdSqHit)
|
|
DEFINE_NATIVE_PVD_TYPE_MAP(PvdPositionAndRadius)
|
|
|
|
#undef DEFINE_NATIVE_PVD_TYPE_MAP
|
|
|
|
|
|
DEFINE_PVD_TYPE_ALIAS(physx::PxFilterData, U32Array4)
|
|
|
|
|
|
}
|
|
}
|
|
|
|
#endif
|
|
|
|
#endif
|