Projekt_Grafika/dependencies/physx-4.1/source/physxcharacterkinematic/src/CctSweptVolume.h

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//
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// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef CCT_SWEPT_VOLUME
#define CCT_SWEPT_VOLUME
#include "CctUtils.h"
namespace physx
{
namespace Cct
{
struct SweptVolumeType
{
enum Enum
{
eBOX,
eCAPSULE,
eLAST
};
};
class SweepTest;
class SweptVolume
{
public:
SweptVolume();
virtual ~SweptVolume();
virtual void computeTemporalBox(const SweepTest& test, PxExtendedBounds3& box, const PxExtendedVec3& center, const PxVec3& direction) const = 0;
PX_FORCE_INLINE SweptVolumeType::Enum getType() const { return mType; }
PxExtendedVec3 mCenter;
PxF32 mHalfHeight; // UBI
protected:
SweptVolumeType::Enum mType;
};
void computeTemporalBox(PxExtendedBounds3& _box, float radius, float height, float contactOffset, float maxJumpHeight, const PxVec3& upDirection, const PxExtendedVec3& center, const PxVec3& direction);
} // namespace Cct
}
#endif