Projekt_Grafika/dependencies/physx-4.1/source/physxcooking/src/Quantizer.h

77 lines
2.7 KiB
C++

//
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// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
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#ifndef QUANTIZER_H
#define QUANTIZER_H
#include "foundation/Px.h"
namespace physx
{
//////////////////////////////////////////////////////////////////////////
// K-means quantization class
// see http://en.wikipedia.org/wiki/K-means_clustering
// implementation from John Ratcliff http://codesuppository.blogspot.ch/2010/12/k-means-clustering-algorithm.html
class Quantizer
{
public:
// quantize the input vertices
virtual const PxVec3* kmeansQuantize3D(PxU32 vcount,
const PxVec3 *vertices,
PxU32 stride,
bool denormalizeResults,
PxU32 maxVertices,
PxU32 &outVertsCount) = 0;
// returns the denormalized scale
virtual const PxVec3& getDenormalizeScale(void) const = 0;
// returns the denormalized center
virtual const PxVec3& getDenormalizeCenter(void) const = 0;
// release internal data
virtual void release(void) = 0;
protected:
virtual ~Quantizer(void)
{
}
};
// creates the quantizer class
Quantizer * createQuantizer(void);
}
#endif