Projekt_Grafika/dependencies/physx-4.1/source/physxmetadata/core/include/PxMetaDataCompare.h
Jakub Adamski f5087ee7b6 new repo
2021-01-29 17:02:11 +01:00

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//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PX_METADATACOMPARE_H
#define PX_METADATACOMPARE_H
#include "PxMetaDataObjects.h"
#include "PsInlineArray.h"
//Implement a basic equality comparison system based on the meta data system.
//if you implement a particular areequal specialized to exactly your type
//before including this file it will be called in preference to the completely
//generic one shown here.
//If you don't care about the failure prop name you are welcome to pass in 'null',
template<typename TBaseObjType>
bool areEqual( const TBaseObjType& lhs, const TBaseObjType& rhs, const char** outFailurePropName );
//We don't have the ability right now to handle these types.
inline bool areEqual( const PxAggregate&, const PxAggregate& ) { return true; }
inline bool areEqual( const PxSimulationFilterShader&, const PxSimulationFilterShader& ) { return true; }
inline bool areEqual( const PxSimulationFilterCallback&, const PxSimulationFilterCallback& ) { return true; }
inline bool areEqual( const PxConvexMesh&, const PxConvexMesh& ) { return true; }
inline bool areEqual( const PxTriangleMesh&, const PxTriangleMesh& ) { return true; }
inline bool areEqual( const PxBVH33TriangleMesh&, const PxBVH33TriangleMesh& ) { return true; }
inline bool areEqual( const PxBVH34TriangleMesh&, const PxBVH34TriangleMesh& ) { return true; }
inline bool areEqual( const PxHeightField&, const PxHeightField& ) { return true; }
inline bool areEqual( const void* inLhs, const void* inRhs ) { return inLhs == inRhs; }
inline bool areEqual( void* inLhs, void* inRhs ) { return inLhs == inRhs; }
//Operators are copied, so this object needs to point
//to the important data rather than reference or own it.
template<typename TBaseObjType>
struct EqualityOp
{
bool* mVal;
const TBaseObjType* mLhs;
const TBaseObjType* mRhs;
const char** mFailurePropName;
EqualityOp( bool& inVal, const TBaseObjType& inLhs, const TBaseObjType& inRhs, const char*& inFailurePropName )
: mVal( &inVal )
, mLhs( &inLhs )
, mRhs( &inRhs )
, mFailurePropName( &inFailurePropName )
{
}
bool hasFailed() { return *mVal == false; }
//Ensure failure propagates the result a ways.
void update( bool inResult, const char* inName )
{
*mVal = *mVal && inResult;
if ( hasFailed() )
*mFailurePropName = inName;
}
//ignore any properties pointering back to the scene.
template<PxU32 TKey, typename TObjType>
void operator()( const PxReadOnlyPropertyInfo<TKey, TObjType, PxScene*> & inProp, PxU32 ) {}
template<PxU32 TKey, typename TObjType>
void operator()( const PxReadOnlyPropertyInfo<TKey, TObjType, const PxScene*> & inProp, PxU32 ) {}
//ignore any properties pointering back to the impl.
template<PxU32 TKey, typename TObjType>
void operator()(const PxReadOnlyPropertyInfo<TKey, TObjType, void*> & inProp, PxU32) {}
template<PxU32 TKey, typename TObjType>
void operator()(const PxReadOnlyPropertyInfo<TKey, TObjType, const void*> & inProp, PxU32) {}
//ignore all of these properties because they just point back to the 'this' object and cause
//a stack overflow.
//Children is unnecessary and articulation points back to the source.
void operator()( const PxReadOnlyCollectionPropertyInfo<PxPropertyInfoName::PxArticulationLink_Children, PxArticulationLink, PxArticulationLink* >& inProp, PxU32 ) {}
void operator()( const PxReadOnlyCollectionPropertyInfo<PxPropertyInfoName::PxRigidActor_Constraints, PxRigidActor, PxConstraint* >& inProp, PxU32 ){}
void operator()( const PxReadOnlyCollectionPropertyInfo<PxPropertyInfoName::PxAggregate_Actors, PxAggregate, PxActor* >& inProp, PxU32 ) {}
template<PxU32 TKey, typename TObjType, typename TGetPropType>
void operator()( const PxBufferCollectionPropertyInfo<TKey, TObjType, TGetPropType> & inProp, PxU32 )
{
}
template<PxU32 TKey, typename TObjType, typename TGetPropType>
void operator()( const PxReadOnlyPropertyInfo<TKey, TObjType, TGetPropType> & inProp, PxU32 )
{
if ( hasFailed() ) return;
TGetPropType lhs( inProp.get( mLhs ) );
TGetPropType rhs( inProp.get( mRhs ) );
update( areEqual( lhs, rhs, NULL ), inProp.mName );
}
template<PxU32 TKey, typename TObjType, typename TPropType>
void operator()( const PxRangePropertyInfo<TKey, TObjType, TPropType> & inProp, PxU32 )
{
if ( hasFailed() ) return;
TPropType lhsl, lhsr, rhsl, rhsr;
inProp.get( mLhs, lhsl, lhsr );
inProp.get( mRhs, rhsl, rhsr );
update( areEqual( lhsl, rhsl, NULL ), inProp.mName );
update( areEqual( lhsr, rhsr, NULL ), inProp.mName );
}
//Indexed properties where we don't know the range of index types are ignored
template<PxU32 TKey, typename TObjType, typename TIndexType, typename TPropType>
void compareIndex( const PxIndexedPropertyInfo<TKey, TObjType, TIndexType, TPropType> &, bool ) {}
template<PxU32 TKey, typename TObjType, typename TIndexType, typename TPropType>
void compareIndex( const PxIndexedPropertyInfo<TKey, TObjType, TIndexType, TPropType> &inProp, const PxU32ToName* inNames )
{
for ( const PxU32ToName* theName = inNames;
theName->mName != NULL && !hasFailed();
++theName )
{
TIndexType theIndex( static_cast<TIndexType>( theName->mValue ) );
update( areEqual( inProp.get( mLhs, theIndex ), inProp.get( mRhs, theIndex ), NULL ), inProp.mName );
}
}
template<PxU32 TKey, typename TObjType, typename TIndexType, typename TPropType>
void operator()( const PxIndexedPropertyInfo<TKey, TObjType, TIndexType, TPropType> & inProp, PxU32 )
{
if ( hasFailed() ) return;
compareIndex( inProp, PxEnumTraits<TIndexType>().NameConversion );
}
template<PxU32 TKey, typename TObjType, typename TCollectionType>
void operator()( const PxReadOnlyCollectionPropertyInfo<TKey, TObjType, TCollectionType> & inProp, PxU32 )
{
if ( hasFailed() ) return;
physx::shdfnd::InlineArray<TCollectionType, 20> lhsArray;
physx::shdfnd::InlineArray<TCollectionType, 20> rhsArray;
PxU32 size = inProp.size( mLhs );
if ( size != inProp.size( mRhs ) )
update( false, inProp.mName );
else
{
lhsArray.resize( size );
rhsArray.resize( size );
inProp.get( mLhs, lhsArray.begin(), size );
inProp.get( mRhs, rhsArray.begin(), size );
for ( PxU32 idx =0; idx < size && !hasFailed(); ++idx )
update( areEqual( lhsArray[idx], rhsArray[idx], NULL ), inProp.mName );
}
}
//Filtered collections where we can't know the range of filter values are ignored.
template<PxU32 TKey, typename TObjType, typename TFilterType, typename TCollectionType>
void compare( const PxReadOnlyFilteredCollectionPropertyInfo< TKey, TObjType, TFilterType, TCollectionType >&, bool ) {}
template<PxU32 TKey, typename TObjType, typename TFilterType, typename TCollectionType>
void compare( const PxReadOnlyFilteredCollectionPropertyInfo< TKey, TObjType, TFilterType, TCollectionType >& inProp, const PxU32ToName* inNames )
{
//Exaustively compare all items.
physx::shdfnd::InlineArray<TCollectionType*, 20> lhsArray;
physx::shdfnd::InlineArray<TCollectionType*, 20> rhsArray;
for ( const PxU32ToName* theName = inNames;
theName->mName != NULL && !hasFailed();
++theName )
{
TFilterType theFilter( static_cast<TFilterType>( theName->mValue ) );
PxU32 size = inProp.size( mLhs, theFilter );
if ( size != inProp.size( mRhs, theFilter ) )
update( false, inProp.mName );
else
{
lhsArray.resize( size );
rhsArray.resize( size );
inProp.get( mLhs, theFilter, lhsArray.begin(), size );
inProp.get( mRhs, theFilter, rhsArray.begin(), size );
for ( PxU32 idx =0; idx < size && !hasFailed(); ++idx )
update( areEqual( lhsArray[idx], rhsArray[idx], NULL ), inProp.mName );
}
}
}
template<PxU32 TKey, typename TObjType, typename TFilterType, typename TCollectionType>
void operator()( const PxReadOnlyFilteredCollectionPropertyInfo< TKey, TObjType, TFilterType, TCollectionType >& inProp, PxU32 )
{
if ( hasFailed() ) return;
compare( inProp, PxEnumTraits<TFilterType>().NameConversion );
}
template<typename TGeometryType, typename TPropertyType>
void compareGeometry( const TPropertyType& inProp )
{
TGeometryType lhs;
TGeometryType rhs;
bool lsuc = inProp.getGeometry( mLhs, lhs );
bool rsuc = inProp.getGeometry( mRhs, rhs );
if ( !( lsuc && rsuc ) )
update( false, inProp.mName );
else
update( areEqual( lhs, rhs, NULL ), inProp.mName );
}
void operator()( const PxShapeGeometryProperty& inProp, PxU32 )
{
if ( hasFailed() ) return;
PxGeometryType::Enum lhsType( inProp.getGeometryType( mLhs ) );
PxGeometryType::Enum rhsType( inProp.getGeometryType( mRhs ) );
if ( lhsType != rhsType )
update( false, inProp.mName );
else
{
switch( lhsType )
{
case PxGeometryType::eSPHERE: compareGeometry<PxSphereGeometry>(inProp); break;
case PxGeometryType::ePLANE: compareGeometry<PxPlaneGeometry>(inProp); break;
case PxGeometryType::eCAPSULE: compareGeometry<PxCapsuleGeometry>(inProp); break;
case PxGeometryType::eBOX: compareGeometry<PxBoxGeometry>(inProp); break;
case PxGeometryType::eCONVEXMESH: compareGeometry<PxConvexMeshGeometry>(inProp); break;
case PxGeometryType::eTRIANGLEMESH: compareGeometry<PxTriangleMeshGeometry>(inProp); break;
case PxGeometryType::eHEIGHTFIELD: compareGeometry<PxHeightFieldGeometry>(inProp); break;
default: PX_ASSERT( false ); break;
}
}
}
};
inline bool areEqual( const char* lhs, const char* rhs, const char**, const PxUnknownClassInfo& )
{
if ( lhs && rhs ) return strcmp( lhs, rhs ) == 0;
if ( lhs || rhs ) return false;
return true;
}
inline bool areEqual( PxReal inLhs, PxReal inRhs )
{
return PxAbs( inLhs - inRhs ) < 1e-5f;
}
inline bool areEqual( PxVec3& lhs, PxVec3& rhs )
{
return areEqual( lhs.x, rhs.x )
&& areEqual( lhs.y, rhs.y )
&& areEqual( lhs.z, rhs.z );
}
inline bool areEqual( const PxVec3& lhs, const PxVec3& rhs )
{
return areEqual( lhs.x, rhs.x )
&& areEqual( lhs.y, rhs.y )
&& areEqual( lhs.z, rhs.z );
}
inline bool areEqual( const PxVec4& lhs, const PxVec4& rhs )
{
return areEqual( lhs.x, rhs.x )
&& areEqual( lhs.y, rhs.y )
&& areEqual( lhs.z, rhs.z )
&& areEqual( lhs.w, rhs.w );
}
inline bool areEqual( const PxQuat& lhs, const PxQuat& rhs )
{
return areEqual( lhs.x, rhs.x )
&& areEqual( lhs.y, rhs.y )
&& areEqual( lhs.z, rhs.z )
&& areEqual( lhs.w, rhs.w );
}
inline bool areEqual( const PxTransform& lhs, const PxTransform& rhs )
{
return areEqual(lhs.p, rhs.p) && areEqual(lhs.q, rhs.q);
}
inline bool areEqual( const PxBounds3& inLhs, const PxBounds3& inRhs )
{
return areEqual(inLhs.minimum,inRhs.minimum)
&& areEqual(inLhs.maximum,inRhs.maximum);
}
inline bool areEqual( const PxMetaDataPlane& lhs, const PxMetaDataPlane& rhs )
{
return areEqual( lhs.normal.x, rhs.normal.x )
&& areEqual( lhs.normal.y, rhs.normal.y )
&& areEqual( lhs.normal.z, rhs.normal.z )
&& areEqual( lhs.distance, rhs.distance );
}
template<typename TBaseObjType>
inline bool areEqual( const TBaseObjType& lhs, const TBaseObjType& rhs )
{
return lhs == rhs;
}
//If we don't know the class type, we must result in == operator
template<typename TBaseObjType>
inline bool areEqual( const TBaseObjType& lhs, const TBaseObjType& rhs, const char**, const PxUnknownClassInfo& )
{
return areEqual( lhs, rhs );
}
//If we don't know the class type, we must result in == operator
template<typename TBaseObjType, typename TTraitsType>
inline bool areEqual( const TBaseObjType& lhs, const TBaseObjType& rhs, const char** outFailurePropName, const TTraitsType& )
{
const char* theFailureName = NULL;
bool result = true;
static int i = 0;
++i;
visitAllProperties<TBaseObjType>( EqualityOp<TBaseObjType>( result, lhs, rhs, theFailureName ) );
if ( outFailurePropName != NULL && theFailureName )
*outFailurePropName = theFailureName;
return result;
}
template<typename TBaseObjType>
inline bool areEqualPointerCheck( const TBaseObjType& lhs, const TBaseObjType& rhs, const char** outFailurePropName, int )
{
return areEqual( lhs, rhs, outFailurePropName, PxClassInfoTraits<TBaseObjType>().Info );
}
inline bool areEqualPointerCheck( const void* lhs, const void* rhs, const char**, bool )
{
return lhs == rhs;
}
inline bool areEqualPointerCheck( const char* lhs, const char* rhs, const char** outFailurePropName, bool )
{
bool bRet = true;
if ( lhs && rhs ) bRet = strcmp( lhs, rhs ) == 0;
else if ( lhs || rhs ) bRet = false;
return bRet;
}
inline bool areEqualPointerCheck( void* lhs, void* rhs, const char**, bool )
{
return lhs == rhs;
}
template<typename TBaseObjType>
inline bool areEqualPointerCheck( const TBaseObjType& lhs, const TBaseObjType& rhs, const char** outFailurePropName, bool )
{
if ( lhs && rhs )
return areEqual( *lhs, *rhs, outFailurePropName );
if ( lhs || rhs )
return false;
return true;
}
template < typename Tp >
struct is_pointer { static const int val = 0; };
template < typename Tp >
struct is_pointer<Tp*> { static const bool val = true; };
template<typename TBaseObjType>
inline bool areEqual( const TBaseObjType& lhs, const TBaseObjType& rhs, const char** outFailurePropName )
{
return areEqualPointerCheck( lhs, rhs, outFailurePropName, is_pointer<TBaseObjType>::val );
}
#endif