Projekt_Grafika/dependencies/physx-4.1/source/physx/src/NpShape.cpp
Jakub Adamski f5087ee7b6 new repo
2021-01-29 17:02:11 +01:00

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25 KiB
C++

//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#include "NpCast.h"
#include "GuConvexMesh.h"
#include "GuTriangleMesh.h"
#include "ScbNpDeps.h"
#include "GuBounds.h"
using namespace physx;
using namespace Sq;
static PX_FORCE_INLINE void updatePvdProperties(const Scb::Shape& shape)
{
#if PX_SUPPORT_PVD
Scb::Scene* scbScene = shape.getScbSceneForAPI();
if(scbScene)
scbScene->getScenePvdClient().updatePvdProperties(&shape);
#else
PX_UNUSED(shape);
#endif
}
NpShape::NpShape(const PxGeometry& geometry, PxShapeFlags shapeFlags, const PxU16* materialIndices, PxU16 materialCount, bool isExclusive)
: PxShape (PxConcreteType::eSHAPE, PxBaseFlag::eOWNS_MEMORY | PxBaseFlag::eIS_RELEASABLE)
, mActor (NULL)
, mShape (geometry, shapeFlags, materialIndices, materialCount, isExclusive)
, mName (NULL)
, mExclusiveAndActorCount (isExclusive ? EXCLUSIVE_MASK : 0)
{
PX_ASSERT(mShape.getScShape().getPxShape() == static_cast<PxShape*>(this));
PxShape::userData = NULL;
incMeshRefCount();
}
NpShape::~NpShape()
{
decMeshRefCount();
PxU32 nbMaterials = mShape.getNbMaterials();
for (PxU32 i=0; i < nbMaterials; i++)
{
NpMaterial* mat = static_cast<NpMaterial*>(mShape.getMaterial(i));
mat->decRefCount();
}
}
void NpShape::onRefCountZero()
{
NpFactory::getInstance().onShapeRelease(this);
// see NpShape.h for ref counting semantics for shapes
NpDestroy(getScbShape());
}
// PX_SERIALIZATION
NpShape::NpShape(PxBaseFlags baseFlags) : PxShape(baseFlags), mShape(PxEmpty) {}
void NpShape::preExportDataReset()
{
Cm::RefCountable::preExportDataReset();
mExclusiveAndActorCount &= EXCLUSIVE_MASK;
}
void NpShape::exportExtraData(PxSerializationContext& context)
{
getScbShape().getScShape().exportExtraData(context);
context.writeName(mName);
}
void NpShape::importExtraData(PxDeserializationContext& context)
{
getScbShape().getScShape().importExtraData(context);
context.readName(mName);
}
void NpShape::requiresObjects(PxProcessPxBaseCallback& c)
{
//meshes
PxBase* mesh = NULL;
switch(mShape.getGeometryType())
{
case PxGeometryType::eCONVEXMESH:
mesh = static_cast<const PxConvexMeshGeometry&>(mShape.getGeometry()).convexMesh;
break;
case PxGeometryType::eHEIGHTFIELD:
mesh = static_cast<const PxHeightFieldGeometry&>(mShape.getGeometry()).heightField;
break;
case PxGeometryType::eTRIANGLEMESH:
mesh = static_cast<const PxTriangleMeshGeometry&>(mShape.getGeometry()).triangleMesh;
break;
case PxGeometryType::eSPHERE:
case PxGeometryType::ePLANE:
case PxGeometryType::eCAPSULE:
case PxGeometryType::eBOX:
case PxGeometryType::eGEOMETRY_COUNT:
case PxGeometryType::eINVALID:
break;
}
if(mesh)
c.process(*mesh);
//material
PxU32 nbMaterials = mShape.getNbMaterials();
for (PxU32 i=0; i < nbMaterials; i++)
{
NpMaterial* mat = static_cast<NpMaterial*>(mShape.getMaterial(i));
c.process(*mat);
}
}
void NpShape::resolveReferences(PxDeserializationContext& context)
{
// getMaterials() only works after material indices have been patched.
// in order to get to the new material indices, we need access to the new materials.
// this only leaves us with the option of acquiring the material through the context given an old material index (we do have the mapping)
{
PxU32 nbIndices = mShape.getScShape().getNbMaterialIndices();
const PxU16* indices = mShape.getScShape().getMaterialIndices();
for (PxU32 i=0; i < nbIndices; i++)
{
PxBase* base = context.resolveReference(PX_SERIAL_REF_KIND_MATERIAL_IDX, size_t(indices[i]));
PX_ASSERT(base && base->is<PxMaterial>());
NpMaterial& material = *static_cast<NpMaterial*>(base);
getScbShape().getScShape().resolveMaterialReference(i, material.getHandle());
}
}
context.translatePxBase(mActor);
getScbShape().getScShape().resolveReferences(context);
incMeshRefCount();
// Increment materials' refcounts in a second pass. Works better in case of failure above.
PxU32 nbMaterials = mShape.getNbMaterials();
for (PxU32 i=0; i < nbMaterials; i++)
{
NpMaterial* mat = static_cast<NpMaterial*>(mShape.getMaterial(i));
mat->incRefCount();
}
}
NpShape* NpShape::createObject(PxU8*& address, PxDeserializationContext& context)
{
NpShape* obj = new (address) NpShape(PxBaseFlag::eIS_RELEASABLE);
address += sizeof(NpShape);
obj->importExtraData(context);
obj->resolveReferences(context);
return obj;
}
//~PX_SERIALIZATION
PxU32 NpShape::getReferenceCount() const
{
return getRefCount();
}
void NpShape::acquireReference()
{
incRefCount();
}
void NpShape::release()
{
PX_CHECK_AND_RETURN(getRefCount() > 1 || getActorCount() == 0, "PxShape::release: last reference to a shape released while still attached to an actor!");
NP_WRITE_CHECK(getOwnerScene());
releaseInternal();
}
void NpShape::releaseInternal()
{
decRefCount();
}
Sc::RigidCore& NpShape::getScRigidObjectExclusive() const
{
const PxType actorType = mActor->getConcreteType();
if (actorType == PxConcreteType::eRIGID_DYNAMIC)
return static_cast<NpRigidDynamic&>(*mActor).getScbBodyFast().getScBody();
else if (actorType == PxConcreteType::eARTICULATION_LINK)
return static_cast<NpArticulationLink&>(*mActor).getScbBodyFast().getScBody();
else
return static_cast<NpRigidStatic&>(*mActor).getScbRigidStaticFast().getScStatic();
}
void NpShape::updateSQ(const char* errorMessage)
{
if(mActor && (mShape.getFlags() & PxShapeFlag::eSCENE_QUERY_SHAPE))
{
NpScene* scene = NpActor::getAPIScene(*mActor);
NpShapeManager* shapeManager = NpActor::getShapeManager(*mActor);
if(scene)
{
PxU32 compoundId;
const PrunerData sqData = shapeManager->findSceneQueryData(*this, compoundId);
scene->getSceneQueryManagerFast().markForUpdate(compoundId, sqData);
}
// invalidate the pruning structure if the actor bounds changed
if(shapeManager->getPruningStructure())
{
Ps::getFoundation().error(PxErrorCode::eINVALID_OPERATION, __FILE__, __LINE__, errorMessage);
shapeManager->getPruningStructure()->invalidate(mActor);
}
}
}
PxGeometryType::Enum NpShape::getGeometryType() const
{
NP_READ_CHECK(getOwnerScene());
return mShape.getGeometryType();
}
void NpShape::setGeometry(const PxGeometry& g)
{
NP_WRITE_CHECK(getOwnerScene());
PX_CHECK_AND_RETURN(isWritable(), "PxShape::setGeometry: shared shapes attached to actors are not writable.");
PX_SIMD_GUARD;
// PT: fixes US2117
if(g.getType() != getGeometryTypeFast())
{
Ps::getFoundation().error(PxErrorCode::eINVALID_PARAMETER, __FILE__, __LINE__, "PxShape::setGeometry(): Invalid geometry type. Changing the type of the shape is not supported.");
return;
}
#if PX_CHECKED
bool isValid = false;
switch(g.getType())
{
case PxGeometryType::eSPHERE:
isValid = static_cast<const PxSphereGeometry&>(g).isValid();
break;
case PxGeometryType::ePLANE:
isValid = static_cast<const PxPlaneGeometry&>(g).isValid();
break;
case PxGeometryType::eCAPSULE:
isValid = static_cast<const PxCapsuleGeometry&>(g).isValid();
break;
case PxGeometryType::eBOX:
isValid = static_cast<const PxBoxGeometry&>(g).isValid();
break;
case PxGeometryType::eCONVEXMESH:
isValid = static_cast<const PxConvexMeshGeometry&>(g).isValid();
break;
case PxGeometryType::eTRIANGLEMESH:
isValid = static_cast<const PxTriangleMeshGeometry&>(g).isValid();
break;
case PxGeometryType::eHEIGHTFIELD:
isValid = static_cast<const PxHeightFieldGeometry&>(g).isValid();
break;
case PxGeometryType::eGEOMETRY_COUNT:
case PxGeometryType::eINVALID:
break;
}
if(!isValid)
{
Ps::getFoundation().error(PxErrorCode::eINVALID_PARAMETER, __FILE__, __LINE__, "PxShape::setGeometry(): Invalid geometry!");
return;
}
#endif
decMeshRefCount();
mShape.setGeometry(g);
incMeshRefCount();
updateSQ("PxShape::setGeometry: Shape is a part of pruning structure, pruning structure is now invalid!");
}
PxGeometryHolder NpShape::getGeometry() const
{
PX_COMPILE_TIME_ASSERT(sizeof(Gu::GeometryUnion)>=sizeof(PxGeometryHolder));
return reinterpret_cast<const PxGeometryHolder&>(mShape.getGeometry());
}
template<class T>
static PX_FORCE_INLINE bool getGeometryT(const NpShape* npShape, PxGeometryType::Enum type, T& geom)
{
NP_READ_CHECK(npShape->getOwnerScene());
if(npShape->getGeometryTypeFast() != type)
return false;
geom = static_cast<const T&>(npShape->getScbShape().getGeometry());
return true;
}
bool NpShape::getBoxGeometry(PxBoxGeometry& g) const { return getGeometryT(this, PxGeometryType::eBOX, g); }
bool NpShape::getSphereGeometry(PxSphereGeometry& g) const { return getGeometryT(this, PxGeometryType::eSPHERE, g); }
bool NpShape::getCapsuleGeometry(PxCapsuleGeometry& g) const { return getGeometryT(this, PxGeometryType::eCAPSULE, g); }
bool NpShape::getPlaneGeometry(PxPlaneGeometry& g) const { return getGeometryT(this, PxGeometryType::ePLANE, g); }
bool NpShape::getConvexMeshGeometry(PxConvexMeshGeometry& g) const { return getGeometryT(this, PxGeometryType::eCONVEXMESH, g); }
bool NpShape::getTriangleMeshGeometry(PxTriangleMeshGeometry& g) const { return getGeometryT(this, PxGeometryType::eTRIANGLEMESH, g); }
bool NpShape::getHeightFieldGeometry(PxHeightFieldGeometry& g) const { return getGeometryT(this, PxGeometryType::eHEIGHTFIELD, g); }
PxRigidActor* NpShape::getActor() const
{
NP_READ_CHECK(getOwnerScene());
return mActor;
}
void NpShape::setLocalPose(const PxTransform& newShape2Actor)
{
PX_CHECK_AND_RETURN(newShape2Actor.isSane(), "PxShape::setLocalPose: pose is not valid.");
PX_CHECK_AND_RETURN(isWritable(), "PxShape::setLocalPose: shared shapes attached to actors are not writable.");
NP_WRITE_CHECK(getOwnerScene());
mShape.setShape2Actor(newShape2Actor.getNormalized());
updateSQ("PxShape::setLocalPose: Shape is a part of pruning structure, pruning structure is now invalid!");
}
PxTransform NpShape::getLocalPose() const
{
NP_READ_CHECK(getOwnerScene());
return mShape.getShape2Actor();
}
///////////////////////////////////////////////////////////////////////////////
void NpShape::setSimulationFilterData(const PxFilterData& data)
{
NP_WRITE_CHECK(getOwnerScene());
PX_CHECK_AND_RETURN(isWritable(), "PxShape::setSimulationFilterData: shared shapes attached to actors are not writable.");
mShape.setSimulationFilterData(data);
}
PxFilterData NpShape::getSimulationFilterData() const
{
NP_READ_CHECK(getOwnerScene());
return mShape.getSimulationFilterData();
}
void NpShape::setQueryFilterData(const PxFilterData& data)
{
NP_WRITE_CHECK(getOwnerScene());
PX_CHECK_AND_RETURN(isWritable(), "PxShape::setQueryFilterData: shared shapes attached to actors are not writable.");
mShape.getScShape().setQueryFilterData(data); // PT: this one doesn't need double-buffering
updatePvdProperties(mShape);
}
PxFilterData NpShape::getQueryFilterData() const
{
NP_READ_CHECK(getOwnerScene());
return getQueryFilterDataFast();
}
///////////////////////////////////////////////////////////////////////////////
void NpShape::setMaterials(PxMaterial*const* materials, PxU16 materialCount)
{
NP_WRITE_CHECK(getOwnerScene());
PX_CHECK_AND_RETURN(isWritable(), "PxShape::setMaterials: shared shapes attached to actors are not writable.");
#if PX_CHECKED
if (!NpShape::checkMaterialSetup(mShape.getGeometry(), "PxShape::setMaterials()", materials, materialCount))
return;
#endif
PxU32 oldMaterialCount = mShape.getNbMaterials();
PX_ALLOCA(oldMaterials, PxMaterial*, oldMaterialCount);
PxU32 tmp = mShape.getMaterials(oldMaterials, oldMaterialCount);
PX_ASSERT(tmp == oldMaterialCount);
PX_UNUSED(tmp);
if (mShape.setMaterials(materials, materialCount))
{
for(PxU32 i=0; i < materialCount; i++)
static_cast<NpMaterial*>(materials[i])->incRefCount();
for(PxU32 i=0; i < oldMaterialCount; i++)
static_cast<NpMaterial*>(oldMaterials[i])->decRefCount();
}
}
PxU16 NpShape::getNbMaterials() const
{
NP_READ_CHECK(getOwnerScene());
return mShape.getNbMaterials();
}
PxU32 NpShape::getMaterials(PxMaterial** userBuffer, PxU32 bufferSize, PxU32 startIndex) const
{
NP_READ_CHECK(getOwnerScene());
return mShape.getMaterials(userBuffer, bufferSize, startIndex);
}
PxMaterial* NpShape::getMaterialFromInternalFaceIndex(PxU32 faceIndex) const
{
NP_READ_CHECK(getOwnerScene());
bool isHf = (getGeometryType() == PxGeometryType::eHEIGHTFIELD);
bool isMesh = (getGeometryType() == PxGeometryType::eTRIANGLEMESH);
if( faceIndex == 0xFFFFffff && (isHf || isMesh) )
{
Ps::getFoundation().error(PxErrorCode::eDEBUG_WARNING, __FILE__, __LINE__,
"PxShape::getMaterialFromInternalFaceIndex received 0xFFFFffff as input - returning NULL.");
return NULL;
}
PxMaterialTableIndex hitMatTableId = 0;
if(isHf)
{
PxHeightFieldGeometry hfGeom;
getHeightFieldGeometry(hfGeom);
hitMatTableId = hfGeom.heightField->getTriangleMaterialIndex(faceIndex);
}
else if(isMesh)
{
PxTriangleMeshGeometry triGeo;
getTriangleMeshGeometry(triGeo);
Gu::TriangleMesh* tm = static_cast<Gu::TriangleMesh*>(triGeo.triangleMesh);
if(tm->hasPerTriangleMaterials())
hitMatTableId = triGeo.triangleMesh->getTriangleMaterialIndex(faceIndex);
}
return getMaterial(hitMatTableId);
}
void NpShape::setContactOffset(PxReal contactOffset)
{
NP_WRITE_CHECK(getOwnerScene());
PX_CHECK_AND_RETURN(PxIsFinite(contactOffset), "PxShape::setContactOffset: invalid float");
PX_CHECK_AND_RETURN((contactOffset >= 0.0f && contactOffset > mShape.getRestOffset()), "PxShape::setContactOffset: contactOffset should be positive, and greater than restOffset!");
PX_CHECK_AND_RETURN(isWritable(), "PxShape::setContactOffset: shared shapes attached to actors are not writable.");
mShape.setContactOffset(contactOffset);
}
PxReal NpShape::getContactOffset() const
{
NP_READ_CHECK(getOwnerScene());
return mShape.getContactOffset();
}
void NpShape::setRestOffset(PxReal restOffset)
{
NP_WRITE_CHECK(getOwnerScene());
PX_CHECK_AND_RETURN(PxIsFinite(restOffset), "PxShape::setRestOffset: invalid float");
PX_CHECK_AND_RETURN((restOffset < mShape.getContactOffset()), "PxShape::setRestOffset: restOffset should be less than contactOffset!");
PX_CHECK_AND_RETURN(isWritable(), "PxShape::setRestOffset: shared shapes attached to actors are not writable.");
mShape.setRestOffset(restOffset);
}
PxReal NpShape::getRestOffset() const
{
NP_READ_CHECK(getOwnerScene());
return mShape.getRestOffset();
}
void NpShape::setTorsionalPatchRadius(PxReal radius)
{
NP_WRITE_CHECK(getOwnerScene());
PX_CHECK_AND_RETURN(PxIsFinite(radius), "PxShape::setTorsionalPatchRadius: invalid float");
PX_CHECK_AND_RETURN((radius >= 0.f), "PxShape::setTorsionalPatchRadius: must be >= 0.f");
mShape.setTorsionalPatchRadius(radius);
}
PxReal NpShape::getTorsionalPatchRadius() const
{
NP_READ_CHECK(getOwnerScene());
return mShape.getTorsionalPatchRadius();
}
void NpShape::setMinTorsionalPatchRadius(PxReal radius)
{
NP_WRITE_CHECK(getOwnerScene());
PX_CHECK_AND_RETURN(PxIsFinite(radius), "PxShape::setMinTorsionalPatchRadius: invalid float");
PX_CHECK_AND_RETURN((radius >= 0.f), "PxShape::setMinTorsionalPatchRadius: must be >= 0.f");
mShape.setMinTorsionalPatchRadius(radius);
}
PxReal NpShape::getMinTorsionalPatchRadius() const
{
NP_READ_CHECK(getOwnerScene());
return mShape.getMinTorsionalPatchRadius();
}
void NpShape::setFlagsInternal(PxShapeFlags inFlags)
{
const bool hasMeshTypeGeom = mShape.getGeometryType() == PxGeometryType::eTRIANGLEMESH || mShape.getGeometryType() == PxGeometryType::eHEIGHTFIELD;
if(hasMeshTypeGeom && (inFlags & PxShapeFlag::eTRIGGER_SHAPE))
{
Ps::getFoundation().error(PxErrorCode::eINVALID_PARAMETER, __FILE__, __LINE__,
"PxShape::setFlag(s): triangle mesh and heightfield triggers are not supported!");
return;
}
if((inFlags & PxShapeFlag::eSIMULATION_SHAPE) && (inFlags & PxShapeFlag::eTRIGGER_SHAPE))
{
Ps::getFoundation().error(PxErrorCode::eINVALID_PARAMETER, __FILE__, __LINE__,
"PxShape::setFlag(s): shapes cannot simultaneously be trigger shapes and simulation shapes.");
return;
}
const PxShapeFlags oldFlags = mShape.getFlags();
const bool oldIsSimShape = oldFlags & PxShapeFlag::eSIMULATION_SHAPE;
const bool isSimShape = inFlags & PxShapeFlag::eSIMULATION_SHAPE;
if(mActor)
{
const PxType type = mActor->getConcreteType();
// PT: US5732 - support kinematic meshes
bool isKinematic = false;
if(type==PxConcreteType::eRIGID_DYNAMIC)
{
PxRigidDynamic* rigidDynamic = static_cast<PxRigidDynamic*>(mActor);
isKinematic = rigidDynamic->getRigidBodyFlags() & PxRigidBodyFlag::eKINEMATIC;
}
if((type != PxConcreteType::eRIGID_STATIC) && !isKinematic && isSimShape && !oldIsSimShape && (hasMeshTypeGeom || mShape.getGeometryType() == PxGeometryType::ePLANE))
{
Ps::getFoundation().error(PxErrorCode::eINVALID_PARAMETER, __FILE__, __LINE__,
"PxShape::setFlag(s): triangle mesh, heightfield and plane shapes can only be simulation shapes if part of a PxRigidStatic!");
return;
}
}
const bool oldHasSceneQuery = oldFlags & PxShapeFlag::eSCENE_QUERY_SHAPE;
const bool hasSceneQuery = inFlags & PxShapeFlag::eSCENE_QUERY_SHAPE;
mShape.setFlags(inFlags);
if(oldHasSceneQuery != hasSceneQuery && mActor)
{
NpScene* npScene = getAPIScene();
NpShapeManager* shapeManager = NpActor::getShapeManager(*mActor);
if(npScene)
{
if(hasSceneQuery)
shapeManager->setupSceneQuery(npScene->getSceneQueryManagerFast(), *mActor, *this);
else
shapeManager->teardownSceneQuery(npScene->getSceneQueryManagerFast(), *this);
}
// invalidate the pruning structure if the actor bounds changed
if(shapeManager->getPruningStructure())
{
Ps::getFoundation().error(PxErrorCode::eINVALID_OPERATION, __FILE__, __LINE__, "PxShape::setFlag: Shape is a part of pruning structure, pruning structure is now invalid!");
shapeManager->getPruningStructure()->invalidate(mActor);
}
}
}
void NpShape::setFlag(PxShapeFlag::Enum flag, bool value)
{
NP_WRITE_CHECK(getOwnerScene());
PX_CHECK_AND_RETURN(isWritable(), "PxShape::setFlag: shared shapes attached to actors are not writable.");
PX_SIMD_GUARD;
PxShapeFlags shapeFlags = mShape.getFlags();
shapeFlags = value ? shapeFlags | flag : shapeFlags & ~flag;
setFlagsInternal(shapeFlags);
}
void NpShape::setFlags(PxShapeFlags inFlags)
{
NP_WRITE_CHECK(getOwnerScene());
PX_CHECK_AND_RETURN(isWritable(), "PxShape::setFlags: shared shapes attached to actors are not writable.");
PX_SIMD_GUARD;
setFlagsInternal(inFlags);
}
PxShapeFlags NpShape::getFlags() const
{
NP_READ_CHECK(getOwnerScene());
return mShape.getFlags();
}
bool NpShape::isExclusive() const
{
NP_READ_CHECK(getOwnerScene());
return (mExclusiveAndActorCount & EXCLUSIVE_MASK) != 0;
}
void NpShape::onActorAttach(PxRigidActor& actor)
{
incRefCount();
if(isExclusiveFast())
mActor = &actor;
Ps::atomicIncrement(&mExclusiveAndActorCount);
}
void NpShape::onActorDetach()
{
PX_ASSERT(getActorCount() > 0);
Ps::atomicDecrement(&mExclusiveAndActorCount);
if(isExclusiveFast())
mActor = NULL;
decRefCount();
}
void NpShape::setName(const char* debugName)
{
NP_WRITE_CHECK(getOwnerScene());
PX_CHECK_AND_RETURN(isWritable(), "PxShape::setName: shared shapes attached to actors are not writable.");
mName = debugName;
updatePvdProperties(mShape);
}
const char* NpShape::getName() const
{
NP_READ_CHECK(getOwnerScene());
return mName;
}
NpScene* NpShape::getOwnerScene() const
{
return mActor ? NpActor::getOwnerScene(*mActor) : NULL;
}
NpScene* NpShape::getAPIScene() const
{
// gets called when we update SQ structures due to a write - in which case there must be an actor
PX_ASSERT(mActor);
return NpActor::getAPIScene(*mActor);
}
///////////////////////////////////////////////////////////////////////////////
namespace physx
{
Sc::RigidCore* NpShapeGetScRigidObjectFromScbSLOW(const Scb::Shape& scb)
{
const NpShape* np = getNpShape(&scb);
return np->NpShape::getActor() ? &np->getScRigidObjectExclusive() : NULL;
}
size_t NpShapeGetScPtrOffset()
{
const size_t offset = size_t(&(reinterpret_cast<NpShape*>(0)->getScbShape().getScShape()));
return offset;
}
void NpShapeIncRefCount(Scb::Shape& scb)
{
NpShape* np = const_cast<NpShape*>(getNpShape(&scb));
np->incRefCount();
}
void NpShapeDecRefCount(Scb::Shape& scb)
{
NpShape* np = const_cast<NpShape*>(getNpShape(&scb));
np->decRefCount();
}
}
// see NpConvexMesh.h, NpHeightField.h, NpTriangleMesh.h for details on how ref counting works for meshes
Cm::RefCountable* NpShape::getMeshRefCountable()
{
switch(mShape.getGeometryType())
{
case PxGeometryType::eCONVEXMESH:
return static_cast<Gu::ConvexMesh*>(
static_cast<const PxConvexMeshGeometry&>(mShape.getGeometry()).convexMesh);
case PxGeometryType::eHEIGHTFIELD:
return static_cast<Gu::HeightField*>(
static_cast<const PxHeightFieldGeometry&>(mShape.getGeometry()).heightField);
case PxGeometryType::eTRIANGLEMESH:
return static_cast<Gu::TriangleMesh*>(
static_cast<const PxTriangleMeshGeometry&>(mShape.getGeometry()).triangleMesh);
case PxGeometryType::eSPHERE:
case PxGeometryType::ePLANE:
case PxGeometryType::eCAPSULE:
case PxGeometryType::eBOX:
case PxGeometryType::eGEOMETRY_COUNT:
case PxGeometryType::eINVALID:
break;
}
return NULL;
}
bool NpShape::isWritable()
{
// a shape is writable if it's exclusive, or it's not connected to any actors (which is true if the ref count is 1 and the user ref is not released.)
return isExclusiveFast() || (getRefCount()==1 && (mBaseFlags & PxBaseFlag::eIS_RELEASABLE));
}
void NpShape::incMeshRefCount()
{
Cm::RefCountable* npMesh = getMeshRefCountable();
if(npMesh)
npMesh->incRefCount();
}
void NpShape::decMeshRefCount()
{
Cm::RefCountable* npMesh = getMeshRefCountable();
if(npMesh)
npMesh->decRefCount();
}
bool NpShape::checkMaterialSetup(const PxGeometry& geom, const char* errorMsgPrefix, PxMaterial*const* materials, PxU16 materialCount)
{
for(PxU32 i=0; i<materialCount; ++i)
{
if(!materials[i])
{
Ps::getFoundation().error(PxErrorCode::eDEBUG_WARNING, __FILE__, __LINE__,
"material pointer %d is NULL!", i);
return false;
}
}
// check that simple shapes don't get assigned multiple materials
if (materialCount > 1 && (geom.getType() != PxGeometryType::eHEIGHTFIELD) && (geom.getType() != PxGeometryType::eTRIANGLEMESH))
{
Ps::getFoundation().error(PxErrorCode::eINVALID_PARAMETER, __FILE__, __LINE__,
"%s: multiple materials defined for single material geometry!", errorMsgPrefix);
return false;
}
// verify we provide all materials required
if (materialCount > 1 && (geom.getType() == PxGeometryType::eTRIANGLEMESH))
{
const PxTriangleMeshGeometry& meshGeom = static_cast<const PxTriangleMeshGeometry&>(geom);
const PxTriangleMesh& mesh = *meshGeom.triangleMesh;
if(mesh.getTriangleMaterialIndex(0) != 0xffff)
{
for(PxU32 i = 0; i < mesh.getNbTriangles(); i++)
{
const PxMaterialTableIndex meshMaterialIndex = mesh.getTriangleMaterialIndex(i);
if(meshMaterialIndex >= materialCount)
{
Ps::getFoundation().error(PxErrorCode::eINVALID_PARAMETER, __FILE__, __LINE__,
"%s: PxTriangleMesh material indices reference more materials than provided!", errorMsgPrefix);
break;
}
}
}
}
if (materialCount > 1 && (geom.getType() == PxGeometryType::eHEIGHTFIELD))
{
const PxHeightFieldGeometry& meshGeom = static_cast<const PxHeightFieldGeometry&>(geom);
const PxHeightField& mesh = *meshGeom.heightField;
if(mesh.getTriangleMaterialIndex(0) != 0xffff)
{
const PxU32 nbTris = mesh.getNbColumns()*mesh.getNbRows()*2;
for(PxU32 i = 0; i < nbTris; i++)
{
const PxMaterialTableIndex meshMaterialIndex = mesh.getTriangleMaterialIndex(i);
if(meshMaterialIndex != PxHeightFieldMaterial::eHOLE && meshMaterialIndex >= materialCount)
{
Ps::getFoundation().error(PxErrorCode::eINVALID_PARAMETER, __FILE__, __LINE__,
"%s: PxHeightField material indices reference more materials than provided!", errorMsgPrefix);
break;
}
}
}
}
return true;
}
///////////////////////////////////////////////////////////////////////////////