107 lines
3.3 KiB
C++
107 lines
3.3 KiB
C++
//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of NVIDIA CORPORATION nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved.
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// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
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// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
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#ifndef PX_REPX_SIMPLE_TYPE_H
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#define PX_REPX_SIMPLE_TYPE_H
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/** \addtogroup extensions
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@{
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*/
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#include "foundation/PxSimpleTypes.h"
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#include "cooking/PxCooking.h"
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#include "common/PxStringTable.h"
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#include "common/PxSerialFramework.h"
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#if !PX_DOXYGEN
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namespace physx
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{
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#endif
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/**
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\brief Helper class containing the mapping of id to object, and type name.
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*/
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struct PxRepXObject
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{
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/**
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\brief Identifies the extension meant to handle this object.
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@see PxTypeInfo, PX_DEFINE_TYPEINFO, PxRepXSerializer
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*/
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const char* typeName;
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/**
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\brief Pointer to the serializable this was created from
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*/
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const void* serializable;
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/**
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\brief Id given to this object at some point
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*/
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PxSerialObjectId id;
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PxRepXObject( const char* inTypeName = "", const void* inSerializable = NULL, const PxSerialObjectId inId = 0 )
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: typeName( inTypeName )
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, serializable( inSerializable )
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, id( inId )
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{
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}
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bool isValid() const { return serializable != NULL; }
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};
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/**
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\brief Arguments required to instantiate a serializable object from RepX.
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Extra arguments can be added to the object map under special ids.
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@see PxRepXSerializer::objectToFile, PxRepXSerializer::fileToObject
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*/
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struct PxRepXInstantiationArgs
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{
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PxPhysics& physics;
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PxCooking* cooker;
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PxStringTable* stringTable;
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PxRepXInstantiationArgs( PxPhysics& inPhysics, PxCooking* inCooking = NULL , PxStringTable* inStringTable = NULL )
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: physics( inPhysics )
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, cooker( inCooking )
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, stringTable( inStringTable )
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{
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}
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PxRepXInstantiationArgs& operator=(const PxRepXInstantiationArgs&);
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};
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#if !PX_DOXYGEN
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} // namespace physx
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#endif
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/** @} */
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#endif
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