Projekt_Grafika/dependencies/physx-4.1/source/lowlevel/common/include/collision/PxcContactMethodImpl.h

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2.8 KiB
C++

//
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// Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PXC_CONTACTMETHODIMPL_H
#define PXC_CONTACTMETHODIMPL_H
#include "GuGeometryUnion.h"
#include "CmPhysXCommon.h"
#include "GuContactMethodImpl.h"
namespace physx
{
namespace Cm
{
class RenderOutput;
}
namespace Gu
{
class ContactBuffer;
struct Cache;
struct NarrowPhaseParams;
}
namespace Cm
{
class FastVertex2ShapeScaling;
}
/*!\file
This file contains forward declarations of all implemented contact methods.
*/
/*! Parameter list without names to avoid unused parameter warnings
*/
#define CONTACT_METHOD_ARGS_UNUSED \
const Gu::GeometryUnion&, \
const Gu::GeometryUnion&, \
const PxTransform&, \
const PxTransform&, \
const Gu::NarrowPhaseParams&, \
Gu::Cache&, \
Gu::ContactBuffer&, \
Cm::RenderOutput*
/*!
Method prototype for contact generation routines
*/
typedef bool (*PxcContactMethod) (GU_CONTACT_METHOD_ARGS);
// Matrix of types
extern PxcContactMethod g_ContactMethodTable[][PxGeometryType::eGEOMETRY_COUNT];
extern const bool g_CanUseContactCache[][PxGeometryType::eGEOMETRY_COUNT];
extern PxcContactMethod g_PCMContactMethodTable[][PxGeometryType::eGEOMETRY_COUNT];
extern bool gEnablePCMCaching[][PxGeometryType::eGEOMETRY_COUNT];
}
#endif