Projekt_Grafika/dependencies/physx-4.1/source/lowlevelaabb/include/BpAABBManagerTasks.h
Jakub Adamski f5087ee7b6 new repo
2021-01-29 17:02:11 +01:00

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3.8 KiB
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//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef BP_AABB_MANAGER_TASKS_H
#define BP_AABB_MANAGER_TASKS_H
#include "PsUserAllocated.h"
#include "CmTask.h"
namespace physx
{
class PxcScratchAllocator;
namespace Bp
{
class AABBManager;
class Aggregate;
class AggregateBoundsComputationTask : public Cm::Task, public shdfnd::UserAllocated
{
public:
AggregateBoundsComputationTask(PxU64 contextId) :
Cm::Task (contextId),
mManager (NULL),
mStart (0),
mNbToGo (0),
mAggregates (NULL)
{}
~AggregateBoundsComputationTask() {}
virtual const char* getName() const { return "AggregateBoundsComputationTask"; }
virtual void runInternal();
void Init(AABBManager* manager, PxU32 start, PxU32 nb, Aggregate** aggregates)
{
mManager = manager;
mStart = start;
mNbToGo = nb;
mAggregates = aggregates;
}
private:
AABBManager* mManager;
PxU32 mStart;
PxU32 mNbToGo;
Aggregate** mAggregates;
AggregateBoundsComputationTask& operator=(const AggregateBoundsComputationTask&);
};
class FinalizeUpdateTask : public Cm::Task, public shdfnd::UserAllocated
{
public:
FinalizeUpdateTask(PxU64 contextId) :
Cm::Task (contextId),
mManager (NULL),
mNumCpuTasks (0),
mScratchAllocator (NULL),
mNarrowPhaseUnlockTask (NULL)
{}
~FinalizeUpdateTask() {}
virtual const char* getName() const { return "FinalizeUpdateTask"; }
virtual void runInternal();
void Init(AABBManager* manager, PxU32 numCpuTasks, PxcScratchAllocator* scratchAllocator, PxBaseTask* narrowPhaseUnlockTask)
{
mManager = manager;
mNumCpuTasks = numCpuTasks;
mScratchAllocator = scratchAllocator;
mNarrowPhaseUnlockTask = narrowPhaseUnlockTask;
}
private:
AABBManager* mManager;
PxU32 mNumCpuTasks;
PxcScratchAllocator* mScratchAllocator;
PxBaseTask* mNarrowPhaseUnlockTask;
FinalizeUpdateTask& operator=(const FinalizeUpdateTask&);
};
}
} //namespace physx
#endif // BP_AABB_MANAGER_TASKS_H