Projekt_Grafika/dependencies/physx-4.1/include/foundation/PxBitAndData.h
Jakub Adamski f5087ee7b6 new repo
2021-01-29 17:02:11 +01:00

88 lines
2.8 KiB
C++

//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PXFOUNDATION_PXBITANDDATA_H
#define PXFOUNDATION_PXBITANDDATA_H
#include "foundation/Px.h"
/** \addtogroup foundation
@{
*/
#if !PX_DOXYGEN
namespace physx
{
#endif
template <typename storageType, storageType bitMask>
class PxBitAndDataT
{
public:
PX_FORCE_INLINE PxBitAndDataT(const PxEMPTY)
{
}
PX_FORCE_INLINE PxBitAndDataT() : mData(0)
{
}
PX_FORCE_INLINE PxBitAndDataT(storageType data, bool bit = false)
{
mData = bit ? storageType(data | bitMask) : data;
}
PX_CUDA_CALLABLE PX_FORCE_INLINE operator storageType() const
{
return storageType(mData & ~bitMask);
}
PX_CUDA_CALLABLE PX_FORCE_INLINE void setBit()
{
mData |= bitMask;
}
PX_CUDA_CALLABLE PX_FORCE_INLINE void clearBit()
{
mData &= ~bitMask;
}
PX_CUDA_CALLABLE PX_FORCE_INLINE storageType isBitSet() const
{
return storageType(mData & bitMask);
}
protected:
storageType mData;
};
typedef PxBitAndDataT<unsigned char, 0x80> PxBitAndByte;
typedef PxBitAndDataT<unsigned short, 0x8000> PxBitAndWord;
typedef PxBitAndDataT<unsigned int, 0x80000000> PxBitAndDword;
#if !PX_DOXYGEN
} // namespace physx
#endif
/** @} */
#endif // PXFOUNDATION_PXBITANDDATA_H