fixes
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commit
1498ce4336
@ -24,5 +24,6 @@ COLORS = {
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'darkgray': (60, 60, 60),
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'yellow': (235, 235, 0),
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'lightgreen': (70, 238, 70),
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'red': (255, 0, 0)
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'red': (255, 0, 0),
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'lightblue': (135, 206, 250)
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}
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6
main.py
6
main.py
@ -41,6 +41,12 @@ class MainGameFrame:
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for x in range(self.warehouse_map.width):
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for y in range(self.warehouse_map.height):
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self.draw_field(x, y)
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self.draw_target(1, 1)
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def draw_target(self, x, y):
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target_screen_position = (
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(x * TILE_WIDTH) + CIRCLE_CENTER_X, (y * TILE_HEIGHT) + CIRCLE_CENTER_Y)
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pygame.draw.circle(self.display, COLORS['lightblue'], target_screen_position, 6)
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def draw_field(self, x, y):
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current_tile = self.warehouse_map.tiles[x][y]
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@ -50,7 +50,7 @@ class Warehouse:
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self.generate_racks()
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self.open_isolated_areas()
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self.packages = self.place_packages(no_of_packages)
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self.tiles[1][1] = Tile('floor', 1, 1)
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def __str__(self):
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return "Magazyn {}x{}".format(self.width, self.height)
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