Merge branch 'master' of https://git.wmi.amu.edu.pl/s444360/SI_2020
0
Andrzej_Preibisz.md
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0
Drzewo.png
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15
Jakub Damiński.md
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@ -0,0 +1,15 @@
|
||||
## Podprojekt: algorytm genetyczny
|
||||
### Jakub Damiński
|
||||
|
||||
#### Opis problemu
|
||||
Metodą uczenia, którą postanowiłem zaimplementować w projekcie był algorytm genetyczny. Zastosowalem go, by znaleźć najszybszą ścieżkę, którą może podążyć wózek widłowy pomiędzy paczkami, by przejechać w sumie jak najkrótszy dystans.
|
||||
|
||||
#### Metoda
|
||||
Pierwszym krokiem jest zbudowanie grafu z wagami w którym wierzchołkami są paczki, regały na które te paczki mają trafić oraz punkt startowy wózka, a wagi krawędzi to odległości między nimi. Ponieważ środowisko opiera się na 2-wymiarowej powierzchni, gdzie nie ma odizolowanych pól jest to graf pełny. Graf zapisany jest w 2-wymiarowej tablicy.
|
||||
|
||||
Ponieważ wózek musi odwiedzić wszystkie paczki każde rozwiązanie tego problemu będzie permutacja zbioru tych paczek, przedstawiający, które paczki po kolei powinien wózek odwiedzić. Wartościowość takiego rozwiązania jest weryfikowana poprzez zsumowanie odległości jakie wózek musi przebyć do paczki oraz od paczki do jej wyznaczonego regału.
|
||||
|
||||
Wykorzystując algorytm genetyczny sprawimy, że spośród losowych permotacji zaczną wyłaniać się tej najbardziej efektywne, czyli te o najkrótszej ścieżce.
|
||||
|
||||
#### Zasada działania
|
||||
...
|
0
Test_Results.png
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208
agent.py
Normal file → Executable file
@ -1,11 +1,17 @@
|
||||
from pandas.tests.io.json.test_ujson import numpy
|
||||
|
||||
from warehouse import Coordinates, Tile, Pack
|
||||
from queue import PriorityQueue
|
||||
from math import sqrt
|
||||
from math import sqrt, ceil
|
||||
from attributes import TURN_LEFT_DIRECTIONS, TURN_RIGHT_DIRECTIONS, PackStatus
|
||||
import pygame
|
||||
import sys
|
||||
import pdb
|
||||
import numpy as np
|
||||
from package_location_classifier.classifier import PackageLocationClassifier
|
||||
from genetic_route import genetic_trace_route
|
||||
from siec import imgSkan, imageClass
|
||||
from keras.models import Sequential
|
||||
|
||||
class Node:
|
||||
def __init__(self, coord_x, coord_y, package=None, is_rack=False):
|
||||
@ -16,9 +22,11 @@ class Node:
|
||||
self.is_rack = is_rack
|
||||
self.g_cost = 0
|
||||
self.h_cost = 0
|
||||
self.graph_map = None
|
||||
|
||||
def __eq__(self, other):
|
||||
if isinstance(other, Node):
|
||||
return self.x == other.x and self.y == self.y
|
||||
return self.x == other.x and self.y == other.y
|
||||
return False
|
||||
|
||||
def __lt__(self, other):
|
||||
@ -27,50 +35,61 @@ class Node:
|
||||
def __repr__(self):
|
||||
return "Node:{}x{}".format(self.x, self.y)
|
||||
|
||||
|
||||
class Agent:
|
||||
def __init__(self, start_x, start_y, assigned_warehouse, radius=5):
|
||||
self.x = start_x
|
||||
self.y = start_y
|
||||
self.radius = radius
|
||||
self.warehouse = assigned_warehouse
|
||||
self.graph_map = np.zeros(((self.warehouse.no_of_packages * 2) + 1, (self.warehouse.no_of_packages * 2) + 1))
|
||||
self.is_loaded = False
|
||||
self.transported_package = None
|
||||
self.direction = "up"
|
||||
self.dest = Node(1, 1)
|
||||
self.closed = list()
|
||||
self.open = PriorityQueue()
|
||||
self.path = list()
|
||||
self.location_classifier = PackageLocationClassifier()
|
||||
self.check_packages_locations()
|
||||
self.route = []
|
||||
self.destination = None
|
||||
|
||||
def check_packages_locations(self):
|
||||
for pack in self.warehouse.packages:
|
||||
if pack.lays_on_field.category.name in self.warehouse.storage_types:
|
||||
can_place = self.location_classifier.check_if_can_place(pack, pack.lays_on_field)
|
||||
pack.status = PackStatus.STORED if (can_place and pack.lays_on_field.capacity >= 0) else PackStatus.STORED_BAD_LOCATION
|
||||
pack.status = PackStatus.STORED if (
|
||||
can_place and pack.lays_on_field.capacity >= 0) else PackStatus.STORED_BAD_LOCATION
|
||||
|
||||
|
||||
def find_path(self):
|
||||
def find_path(self, *args, **kwargs):
|
||||
self.closed = []
|
||||
self.path = []
|
||||
self.open = PriorityQueue()
|
||||
packages_to_go = [p for p in self.warehouse.packages if p.status != PackStatus.STORED]
|
||||
if not packages_to_go and not self.transported_package:
|
||||
return
|
||||
if self.is_loaded:
|
||||
rack = self.find_nearest_rack_for(self.transported_package)
|
||||
self.dest = Node(rack.x_position, rack.y_position, is_rack=True)
|
||||
if len(args) != 0:
|
||||
if len(args) == 1:
|
||||
start_node = Node(self.x, self.y)
|
||||
else:
|
||||
start_node = args[1]
|
||||
self.destination = args[0]
|
||||
else:
|
||||
package = self.find_nearest_package()
|
||||
self.dest = Node(package.lays_on_field.x_position, package.lays_on_field.y_position, package=package)
|
||||
packages_to_go = [p for p in self.warehouse.packages if p.status != PackStatus.STORED]
|
||||
if not packages_to_go and not self.transported_package:
|
||||
return
|
||||
if self.is_loaded:
|
||||
print(self.transported_package)
|
||||
rack = self.find_nearest_rack_for(self.transported_package)
|
||||
self.destination = Node(rack.x_position, rack.y_position, is_rack=True)
|
||||
else:
|
||||
package = self.find_package()
|
||||
self.destination = Node(package.lays_on_field.x_position, package.lays_on_field.y_position, package=package)
|
||||
|
||||
start_node = Node(self.x, self.y)
|
||||
start_node = Node(self.x, self.y)
|
||||
|
||||
self.open.put((0, start_node))
|
||||
while self.open:
|
||||
_, current_node = self.open.get()
|
||||
self.closed.append(current_node)
|
||||
if current_node.x == self.dest.x and current_node.y == self.dest.y:
|
||||
if current_node.x == self.destination.x and current_node.y == self.destination.y:
|
||||
while current_node.x != start_node.x or current_node.y != start_node.y:
|
||||
self.path.append(current_node)
|
||||
current_node = current_node.parent
|
||||
@ -86,7 +105,7 @@ class Agent:
|
||||
neighbour.parent = current_node
|
||||
else:
|
||||
neighbour.g_cost = cost
|
||||
neighbour.h_cost = self.heuristic(neighbour, self.dest)
|
||||
neighbour.h_cost = self.heuristic(neighbour, self.destination)
|
||||
neighbour.parent = current_node
|
||||
self.open.put((neighbour.g_cost, neighbour))
|
||||
return False
|
||||
@ -103,10 +122,10 @@ class Agent:
|
||||
diff_x = pow(goal.x - start.x, 2)
|
||||
diff_y = pow(goal.y - start.y, 2)
|
||||
additional_cost = 0
|
||||
return round(sqrt(diff_x + diff_y), 3) + float(10*additional_cost)
|
||||
return round(sqrt(diff_x + diff_y), 3) + float(10 * additional_cost)
|
||||
|
||||
def check_if_open(self, node: Node):
|
||||
return (node.x, node.y) in [(n.x, n.y) for (_,n) in self.open.queue]
|
||||
return (node.x, node.y) in [(n.x, n.y) for (_, n) in self.open.queue]
|
||||
|
||||
def check_if_closed(self, node: Node):
|
||||
return (node.x, node.y) in [(n.x, n.y) for n in self.closed]
|
||||
@ -124,47 +143,43 @@ class Agent:
|
||||
return neighbours
|
||||
|
||||
def move(self):
|
||||
dest_coords = (self.dest.x, self.dest.y)
|
||||
if not self.path:
|
||||
if not self.find_path():
|
||||
return
|
||||
else:
|
||||
next = self.path.pop()
|
||||
star_dir = self.direction
|
||||
if self.x > next.x and not self.direction == 'left':
|
||||
if self.direction == 'down':
|
||||
self.turn_right()
|
||||
else:
|
||||
self.turn_left()
|
||||
elif self.x < next.x and not self.direction == 'right':
|
||||
if self.direction == 'down':
|
||||
self.turn_left()
|
||||
else:
|
||||
self.turn_right()
|
||||
elif self.y > next.y and not self.direction == 'up':
|
||||
if self.direction == 'left':
|
||||
self.turn_right()
|
||||
else:
|
||||
self.turn_left()
|
||||
elif self.y < next.y and not self.direction == 'down':
|
||||
if self.direction == 'right':
|
||||
self.turn_right()
|
||||
else:
|
||||
self.turn_left()
|
||||
|
||||
if (next.x, next.y) == dest_coords:
|
||||
if self.dest.package:
|
||||
self.pick_up_package(self.dest.package)
|
||||
return
|
||||
elif self.dest.is_rack:
|
||||
self.unload_package(self.dest)
|
||||
return
|
||||
|
||||
if star_dir == self.direction:
|
||||
self.x = next.x
|
||||
self.y = next.y
|
||||
if len(self.path) == 0:
|
||||
self.find_path()
|
||||
next_coord = self.path.pop()
|
||||
star_dir = self.direction
|
||||
if self.x > next_coord.x and not self.direction == 'left':
|
||||
if self.direction == 'down':
|
||||
self.turn_right()
|
||||
else:
|
||||
self.path.append(next)
|
||||
self.turn_left()
|
||||
elif self.x < next_coord.x and not self.direction == 'right':
|
||||
if self.direction == 'down':
|
||||
self.turn_left()
|
||||
else:
|
||||
self.turn_right()
|
||||
elif self.y > next_coord.y and not self.direction == 'up':
|
||||
if self.direction == 'left':
|
||||
self.turn_right()
|
||||
else:
|
||||
self.turn_left()
|
||||
elif self.y < next_coord.y and not self.direction == 'down':
|
||||
if self.direction == 'right':
|
||||
self.turn_right()
|
||||
else:
|
||||
self.turn_left()
|
||||
if Node(next_coord.x, next_coord.y) == self.destination or Node(self.x, self.y) == self.destination:
|
||||
if self.destination.package:
|
||||
self.pick_up_package(self.destination.package)
|
||||
return
|
||||
elif self.destination.is_rack:
|
||||
self.unload_package(self.destination)
|
||||
return
|
||||
|
||||
if star_dir == self.direction:
|
||||
self.x = next_coord.x
|
||||
self.y = next_coord.y
|
||||
else:
|
||||
self.path.append(next_coord)
|
||||
self.closed = []
|
||||
|
||||
def check_if_can_move(self, next_coords: Coordinates):
|
||||
@ -173,29 +188,31 @@ class Agent:
|
||||
if not tile_on_map:
|
||||
return False
|
||||
next_tile = self.warehouse.tiles[next_coords.x][next_coords.y]
|
||||
if (next_coords.x, next_coords.y) != (self.dest.x, self.dest.y):
|
||||
if (next_coords.x, next_coords.y) != (self.destination.x, self.destination.y):
|
||||
tile_passable = isinstance(next_tile, Tile) and next_tile.category.passable
|
||||
return tile_passable
|
||||
|
||||
def find_nearest_package(self):
|
||||
packages_costs = []
|
||||
start_node = Node(self.x, self.y)
|
||||
if not self.warehouse.packages:
|
||||
return None
|
||||
for package in self.warehouse.packages:
|
||||
if package.status == PackStatus.STORED:
|
||||
continue
|
||||
new_node = Node(package.lays_on_field.x_position, package.lays_on_field.y_position)
|
||||
cost = self.heuristic(start_node, new_node)
|
||||
if cost > 0:
|
||||
packages_costs.append((package, cost))
|
||||
if not packages_costs:
|
||||
return
|
||||
# pygame.quit()
|
||||
# sys.exit()
|
||||
def find_package(self):
|
||||
if len(self.route) == 0:
|
||||
pygame.quit()
|
||||
sys.exit()
|
||||
pack_id = self.route[0]
|
||||
self.route = self.route[1:]
|
||||
print("Next package ID:")
|
||||
print(pack_id)
|
||||
dst_package = None
|
||||
for pack in self.warehouse.packages:
|
||||
if pack.id + 1 == pack_id:
|
||||
dst_package = pack
|
||||
break
|
||||
if dst_package is not None:
|
||||
return dst_package
|
||||
|
||||
package = min(packages_costs, key=lambda l: l[1])[0]
|
||||
return package
|
||||
nmodel = Sequential()
|
||||
imageClass(nmodel)
|
||||
nmodel.load_weights('model_weights.h5')
|
||||
|
||||
imgSkan()
|
||||
|
||||
def rack_heuristics(self, start, goal, can_place):
|
||||
heur_can_place = not can_place
|
||||
@ -210,8 +227,8 @@ class Agent:
|
||||
if package.category == "freezed":
|
||||
storage = "Fridge"
|
||||
start_node = Node(self.x, self.y)
|
||||
quarter_x = int(self.warehouse.width/4) + expand_box
|
||||
quarter_y = int(self.warehouse.height/4) + expand_box
|
||||
quarter_x = int(self.warehouse.width / 4) + expand_box
|
||||
quarter_y = int(self.warehouse.height / 4) + expand_box
|
||||
start_quarter_x = self.x - quarter_x if self.x - quarter_x > 0 else 0
|
||||
end_quarter_x = self.x + quarter_x if self.x + quarter_x < self.warehouse.width else self.warehouse.width - 1
|
||||
start_quarter_y = self.y - quarter_y if self.y - quarter_y > 0 else 0
|
||||
@ -227,17 +244,17 @@ class Agent:
|
||||
if cost > 0:
|
||||
racks_costs.append((rack, cost))
|
||||
|
||||
rack = self.find_nearest_rack_for(package, expand_box + 1) if not racks_costs else min(racks_costs, key=lambda l: l[1])[0]
|
||||
rack = self.find_nearest_rack_for(package, expand_box + 1) if not racks_costs else \
|
||||
min(racks_costs, key=lambda l: l[1])[0]
|
||||
return rack
|
||||
|
||||
|
||||
def pick_up_package(self, pack):
|
||||
self.warehouse.packages.remove(pack)
|
||||
self.is_loaded = True
|
||||
if pack.lays_on_field.category.name in ['Rack', 'Fridge']:
|
||||
pack.lays_on_field.capacity += pack.size
|
||||
|
||||
self.dest.package = None
|
||||
self.destination.package = None
|
||||
pack.lays_on_field = None
|
||||
self.transported_package = pack
|
||||
|
||||
@ -250,4 +267,27 @@ class Agent:
|
||||
pack.lays_on_field.capacity -= pack.size
|
||||
pack.status = PackStatus.STORED
|
||||
self.warehouse.packages.append(pack)
|
||||
# print(tile.air_temperature, tile.humidity)
|
||||
|
||||
# print(tile.air_temperature, tile.humidity)
|
||||
|
||||
def create_graph_map(self):
|
||||
for package1 in self.warehouse.packages:
|
||||
rack = self.find_nearest_rack_for(package1)
|
||||
for package2 in self.warehouse.packages:
|
||||
self.find_path(Node(package2.x, package2.y), Node(rack.x_position, rack.y_position))
|
||||
self.graph_map[package2.id + 1][package1.id + ceil((len(self.warehouse.packages) / 2)) + 1] = len(self.path)
|
||||
self.graph_map[package1.id + ceil((len(self.warehouse.packages) / 2)) + 1][package2.id + 1] = len(self.path)
|
||||
if package1 == package2:
|
||||
continue
|
||||
self.find_path(Node(package1.x, package1.y), Node(package2.x, package2.y))
|
||||
self.graph_map[package1.id + 1][package2.id + 1] = len(self.path)
|
||||
self.find_path(Node(package1.x, package1.y))
|
||||
self.graph_map[package1.id + 1][0] = len(self.path)
|
||||
self.graph_map[0][package1.id + 1] = len(self.path)
|
||||
|
||||
def trace_route(self):
|
||||
for packs in self.warehouse.packages:
|
||||
print(packs.id)
|
||||
self.route = genetic_trace_route(self.graph_map, len(self.warehouse.packages))
|
||||
print("best route")
|
||||
print(self.route)
|
||||
|
0
attributes.py
Normal file → Executable file
0
environment.md
Normal file → Executable file
BIN
forklift_loaded.png
Executable file
After Width: | Height: | Size: 1.2 KiB |
0
genetic_algorithm.md
Normal file → Executable file
0
genetic_algorithm.py
Normal file → Executable file
98
genetic_route.py
Executable file
@ -0,0 +1,98 @@
|
||||
import numpy as np
|
||||
from random import randrange, random
|
||||
from math import floor
|
||||
import copy
|
||||
|
||||
num_of_surviving = 6
|
||||
num_of_couples = 8
|
||||
mutation_probability = 0.07
|
||||
max_population = 20
|
||||
iterations = 50
|
||||
|
||||
# creates new random solution to add to population
|
||||
def create_new_route(points):
|
||||
route = np.random.permutation(points)
|
||||
route = [x + 1 for x in route]
|
||||
return route
|
||||
|
||||
# creates initian population
|
||||
def create_population(points):
|
||||
population = []
|
||||
for i in range(max_population):
|
||||
population.append(create_new_route(points))
|
||||
return population
|
||||
|
||||
# gives score to a solution based on lenght
|
||||
def score_route(graph_map, route):
|
||||
score = graph_map[0][route[0]]
|
||||
for i in range(len(route) - 2):
|
||||
rack = len(route) + route[0]
|
||||
score = score + graph_map[rack][route[i + 1]]
|
||||
score = score + graph_map[route[i + 1]][route[i + 2]]
|
||||
return score
|
||||
|
||||
# scores every solution in population
|
||||
def score_all(graph_map, population):
|
||||
scores = []
|
||||
for i in range(len(population)):
|
||||
tmp = [i, score_route(graph_map, population[i])]
|
||||
scores.append(tmp)
|
||||
return scores
|
||||
|
||||
# designed to create new population by mixing steps between most succesfull solutions
|
||||
def crossover(a, b):
|
||||
new_a = copy.deepcopy(a)
|
||||
new_b = copy.deepcopy(b)
|
||||
for i in range(floor(len(a) / 2)):
|
||||
rel = randrange(len(a))
|
||||
tmp_a = new_a[rel]
|
||||
tmp_b = new_b[rel]
|
||||
if tmp_a == tmp_b:
|
||||
continue
|
||||
new_a[new_a.index(tmp_b)] = tmp_a
|
||||
new_b[new_b.index(tmp_a)] = tmp_b
|
||||
new_a[rel] = tmp_b
|
||||
new_b[rel] = tmp_a
|
||||
return new_a, new_b
|
||||
|
||||
# adds randomness to newly created solutions
|
||||
def mutate(route):
|
||||
new_route = copy.deepcopy(route)
|
||||
for i in range(len(route) - 1):
|
||||
if random() < mutation_probability:
|
||||
tmp = new_route[i]
|
||||
new_route[i] = new_route[i + 1]
|
||||
new_route[i + 1] = tmp
|
||||
return new_route
|
||||
|
||||
# main function that iterate population until the best solutions emerge
|
||||
def genetic_trace_route(graph_map, packages):
|
||||
population = create_population(packages)
|
||||
for i in range(iterations):
|
||||
new_population = []
|
||||
scores = score_all(graph_map, population)
|
||||
scores.sort(key=lambda x: x[1])
|
||||
# breeding
|
||||
for j in range(0, num_of_couples, 2):
|
||||
a, b = crossover(population[scores[j][0]], population[scores[j+1][0]])
|
||||
new_population.append(a)
|
||||
new_population.append(b)
|
||||
# mutations
|
||||
for j in range(len(new_population)):
|
||||
mutate(new_population[j])
|
||||
# survival
|
||||
for j in range(0, num_of_surviving):
|
||||
new_population.append(population[scores[j][0]])
|
||||
# random new
|
||||
for j in range(max_population - (num_of_surviving + num_of_couples)):
|
||||
new_population.append(create_new_route(packages))
|
||||
population.clear()
|
||||
population = copy.deepcopy(new_population)
|
||||
scores = score_all(graph_map, population)
|
||||
scores.sort(key=lambda x: x[1])
|
||||
print("Best route of all population in iteration " + str(i + 1))
|
||||
print(scores[0][1])
|
||||
|
||||
scores = score_all(graph_map, population)
|
||||
scores.sort(key=lambda x: x[1])
|
||||
return population[scores[0][0]]
|
13
main.py
Normal file → Executable file
@ -26,6 +26,7 @@ class MainGameFrame:
|
||||
pygame.display.set_caption("Smart ForkLift")
|
||||
agent_radius = int(TILE_WIDTH/2)
|
||||
self.agent_tex = pygame.image.load('forklift.png')
|
||||
self.agent_tex2 = pygame.image.load('forklift_loaded.png')
|
||||
self.font = pygame.font.Font('freesansbold.ttf', 16)
|
||||
self.warehouse_map = warehouse.Warehouse(20, 20, 150, 10)
|
||||
starting_x, starting_y = self.set_starting_agent_position()
|
||||
@ -41,6 +42,9 @@ class MainGameFrame:
|
||||
print("wagi paczek: ",packs_sizes)
|
||||
print("pojemności regałów: ",racks_capacities)
|
||||
gen_alg(packs_sizes, racks_capacities, number_of_generations, generation_size, mutation_prob, amount_of_promotion, self.agent.location_classifier)
|
||||
self.agent.create_graph_map()
|
||||
self.agent.trace_route()
|
||||
self.agent.find_path()
|
||||
|
||||
def run(self):
|
||||
while True:
|
||||
@ -101,9 +105,16 @@ class MainGameFrame:
|
||||
if cell.category.name in self.warehouse_map.storage_types:
|
||||
text_surface = self.font.render(str(cell.capacity), True, (0, 0, 0))
|
||||
self.display.blit(text_surface, ((cell.x_position * TILE_WIDTH) + 6, (cell.y_position * TILE_HEIGHT) + 6))
|
||||
for package in self.warehouse_map.packages:
|
||||
if package.status == PackStatus.LOOSE:
|
||||
text_surface = self.font.render(str(package.id + 1), True, (0, 0, 0))
|
||||
self.display.blit(text_surface, ((package.lays_on_field.x_position * TILE_WIDTH) + 6, (package.lays_on_field.y_position * TILE_HEIGHT) + 6))
|
||||
|
||||
def draw_agent(self):
|
||||
rotated = pygame.transform.rotate(self.agent_tex, DIRECTION_ANGLES.get(self.agent.direction))
|
||||
if self.agent.is_loaded:
|
||||
rotated = pygame.transform.rotate(self.agent_tex2, DIRECTION_ANGLES.get(self.agent.direction))
|
||||
else:
|
||||
rotated = pygame.transform.rotate(self.agent_tex, DIRECTION_ANGLES.get(self.agent.direction))
|
||||
self.display.blit(rotated, (self.agent.x*TILE_WIDTH, self.agent.y*TILE_WIDTH))
|
||||
|
||||
def set_starting_agent_position(self):
|
||||
|
BIN
model_weights.h5
Normal file
0
products_types.py
Normal file → Executable file
0
route_planning.md
Normal file → Executable file
45
siec.py
Normal file
@ -0,0 +1,45 @@
|
||||
import numpy
|
||||
from keras.datasets import mnist
|
||||
from keras.layers import Conv2D, MaxPooling2D
|
||||
from keras.layers import Dense, Dropout, Flatten
|
||||
from keras.models import Sequential
|
||||
from keras.utils import np_utils
|
||||
from keras_preprocessing.image import load_img, img_to_array
|
||||
|
||||
|
||||
img_rows, img_cols = 28, 28
|
||||
input_shape = (img_rows, img_cols, 1)
|
||||
|
||||
producent = []
|
||||
def imageClass(model):
|
||||
model.add(Conv2D(75, kernel_size=(5, 5),
|
||||
activation='relu',
|
||||
input_shape=input_shape))
|
||||
model.add(MaxPooling2D(pool_size=(2, 2)))
|
||||
model.add(Dropout(0.2))
|
||||
model.add(Conv2D(100, (5, 5), activation='relu'))
|
||||
model.add(MaxPooling2D(pool_size=(2, 2)))
|
||||
model.add(Dropout(0.2))
|
||||
model.add(Flatten())
|
||||
model.add(Dense(500, activation='relu'))
|
||||
model.add(Dropout(0.5))
|
||||
model.add(Dense(10, activation='softmax'))
|
||||
|
||||
model.compile(loss="categorical_crossentropy", optimizer="adam", metrics=["accuracy"])
|
||||
|
||||
nmodel = Sequential()
|
||||
imageClass(nmodel)
|
||||
nmodel.load_weights('model_weights.h5')
|
||||
|
||||
def imgSkan():
|
||||
img_width, img_height = 28, 28
|
||||
new_image = load_img('cyfra.png', target_size=(img_width, img_height), color_mode = "grayscale")
|
||||
new_image = img_to_array(new_image)
|
||||
new_image = new_image.reshape((1,) + new_image.shape)
|
||||
|
||||
prediction = nmodel.predict(new_image)
|
||||
prediction = numpy.argmax(prediction)
|
||||
print("Producent:", prediction)
|
||||
producent.append(prediction)
|
||||
|
||||
imgSkan()
|
31
sieci.md
Normal file → Executable file
@ -5,7 +5,7 @@ Stworzenie sieci neuronowej, która rozpoznaje odręcznie napisaną na paczce l
|
||||
## Dane wejściowe:
|
||||
### Pakiet Keras MNIST:
|
||||
- dwa pliki:
|
||||
- Plik z obrazkami
|
||||
- Plik z obrazkami
|
||||
- Plik z poprawnymi odpowiedziami
|
||||
### Format obrazków:
|
||||
- rozmiar 28x28
|
||||
@ -38,6 +38,7 @@ fit() zdefiniowanego modelu
|
||||
model.add(Dense(500, activation='relu'))
|
||||
model.add(Dropout(0.5))
|
||||
model.add(Dense(10, activation='softmax'))
|
||||
|
||||
### Dołączam kolejno warstwy:
|
||||
- Conv2D - mnoży obrazek przez macierz 2x2
|
||||
- activation='relu' - zeruje negatywne wyniki (funkcja aktuwacji)
|
||||
@ -63,26 +64,22 @@ trenuję model za pomocą funkcji fit()
|
||||
# Integracja z projektem
|
||||
Tworzę model i ładuję wagi nauczonego modelu.
|
||||
|
||||
image_cl = Sequential()
|
||||
ImageClass(image_cl)
|
||||
image_cl.load_weights('model_weights.h5')
|
||||
nmodel = Sequential()
|
||||
imageClass(nmodel)
|
||||
nmodel.load_weights('model_weights.h5')
|
||||
|
||||
Po podniesieniu paczki odpalana jest funkcja imgSkan(), która z czytuje ręcznie napisaną cyfrę i wpisuje nr producenta paczki.
|
||||
|
||||
def imgSkan():
|
||||
img = files.upload()
|
||||
!ls
|
||||
img_path = '2.png'
|
||||
img = image.load_img(img_path, target_size=(28, 28), color_mode = "grayscale")
|
||||
plt.imshow(img.convert('RGBA'))
|
||||
plt.show()
|
||||
x = image.img_to_array(img)
|
||||
x = np.expand_dims(x, axis=0)
|
||||
x = 255 - x
|
||||
x /= 255
|
||||
prediction = model.predict(x)
|
||||
prediction = np.argmax(prediction)
|
||||
print("Cyfra:", prediction)
|
||||
img_width, img_height = 28, 28
|
||||
new_image = load_img('cyfra.png', target_size=(img_width, img_height), color_mode = "grayscale")
|
||||
new_image = img_to_array(new_image)
|
||||
new_image = new_image.reshape((1,) + new_image.shape)
|
||||
|
||||
prediction = nmodel.predict(new_image)
|
||||
prediction = numpy.argmax(prediction)
|
||||
print("Producent:", prediction)
|
||||
producent.append(prediction)
|
||||
|
||||
|
||||
|
||||
|
8
sieci_n.py
Normal file → Executable file
@ -1,14 +1,9 @@
|
||||
import numpy as np
|
||||
import numpy
|
||||
from keras.datasets import mnist
|
||||
from keras.models import Sequential
|
||||
from keras.layers import Dense, Dropout, Flatten
|
||||
from keras.layers import Conv2D, MaxPooling2D
|
||||
from keras.utils import np_utils
|
||||
from keras.preprocessing import image
|
||||
from matplotlib import pyplot as plt
|
||||
import matplotlib.pyplot as plt
|
||||
# %matplotlib inline
|
||||
from google.colab import files
|
||||
|
||||
numpy.random.seed(42)
|
||||
|
||||
@ -52,4 +47,5 @@ model.fit(X_train, Y_train, batch_size=200, epochs=10, validation_split=0.2, ver
|
||||
scores = model.evaluate(X_test, Y_test, verbose=0)
|
||||
print("Dokadnosc na testowanych dannych: %.2f%%" % (scores[1]*100))
|
||||
|
||||
|
||||
model.save_weights('model_weights.h5')
|
0
srodowisko_agenta.png
Normal file → Executable file
Before Width: | Height: | Size: 92 KiB After Width: | Height: | Size: 92 KiB |
3
warehouse.py
Normal file → Executable file
@ -242,6 +242,9 @@ class Warehouse:
|
||||
package_field = self.tiles[pack_x][pack_y]
|
||||
new_package = Pack(lays_on_field=package_field)
|
||||
new_package.size = new_package_size
|
||||
new_package.id = i
|
||||
new_package.x = pack_x
|
||||
new_package.y = pack_y
|
||||
if package_field.category.name in self.storage_types:
|
||||
package_field.capacity -= new_package.size
|
||||
packages.append(new_package)
|
||||
|