it's alive!

This commit is contained in:
Yakudami 2020-04-28 00:43:50 +02:00
commit 79f92cd55e

View File

@ -91,15 +91,15 @@ class Agent:
next = self.path.pop()
self.x = next.x
self.y = next.y
def check_if_can_move(self, next_coords: Coordinates):
if next_coords.x < 0 or next_coords.y < 0:
tile_on_map = 0 <= next_coords.x < self.assigned_warehouse.width and 0 <= next_coords.y < self.assigned_warehouse.height
if not tile_on_map:
return False
next_tile = self.warehouse.tiles[next_coords.x][next_coords.y]
next_tile = self.assigned_warehouse.tiles[next_coords.x][next_coords.y]
tile_passable = isinstance(next_tile, Tile) and next_tile.category.passable
tile_on_map = 0 <= next_coords.x < self.warehouse.width and 0 <= next_coords.y < self.warehouse.height
return tile_passable and tile_on_map
return tile_passable
def pick_up_package(self, pack):
tile = pack.lays_on_field
self.assigned_warehouse.tiles[tile.x_position][tile.y_position] = tile