it's alive!
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commit
79f92cd55e
12
agent.py
12
agent.py
@ -91,15 +91,15 @@ class Agent:
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next = self.path.pop()
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self.x = next.x
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self.y = next.y
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def check_if_can_move(self, next_coords: Coordinates):
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if next_coords.x < 0 or next_coords.y < 0:
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tile_on_map = 0 <= next_coords.x < self.assigned_warehouse.width and 0 <= next_coords.y < self.assigned_warehouse.height
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if not tile_on_map:
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return False
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next_tile = self.warehouse.tiles[next_coords.x][next_coords.y]
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next_tile = self.assigned_warehouse.tiles[next_coords.x][next_coords.y]
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tile_passable = isinstance(next_tile, Tile) and next_tile.category.passable
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tile_on_map = 0 <= next_coords.x < self.warehouse.width and 0 <= next_coords.y < self.warehouse.height
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return tile_passable and tile_on_map
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return tile_passable
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def pick_up_package(self, pack):
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tile = pack.lays_on_field
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self.assigned_warehouse.tiles[tile.x_position][tile.y_position] = tile
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