Szkielet szkieletu
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89b63b585c
5
agent.py
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agent.py
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class Forklifter:
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def __init__(self, start_x, start_y):
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self.x = start_x
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self.y = start_y
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attributes.py
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attributes.py
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from enum import Enum
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class PackSize(Enum):
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ALL = 0
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SMALL = 1
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MEDIUM = 2
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LARGE = 3
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HUGE = 4
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PACK_CATEGORIES = {
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'general',
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'freezed',
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}
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main.py
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main.py
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import pygame
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import warehouse
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from attributes import PackSize
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WINDOW_SIZE = (1000, 800)
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COLORS = [(255, 255, 255), (0, 0, 0)]
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def main():
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pygame.init()
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display = pygame.display.set_mode(WINDOW_SIZE)
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warehouse_map = warehouse.Warehouse(50, 50)
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# import pdb
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# pdb.set_trace()
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print(warehouse_map)
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for t in warehouse_map.tiles[0][:10]:
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print(t)
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while True:
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pygame.display.flip()
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if __name__ == '__main__':
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main()
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60
warehouse.py
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60
warehouse.py
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from attributes import PackSize
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import random
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class CategoryData:
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def __init__(self, name, passable=False, can_store=True, location='general', pack_size=PackSize.ALL):
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self.name = name
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self.passable = passable
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self.can_store = can_store
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self.location = location
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self.pack_size = pack_size
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def __repr__(self):
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return self.name
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class Pack:
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def __init__(self, size, categ='general'):
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self.size = size
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self.category = categ
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CATEGORY = {
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'floor': CategoryData('Floor', True, False), #lava
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'rack': CategoryData('Rack', False, True),
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# 'freezer': CategoryData('Freezer', False, True, location='cold_room')
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}
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class Warehouse:
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def __init__(self, width, length):
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self.width = width
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self.length = length
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self.tiles = self.generate_map()
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def __str__(self):
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return "Magazyn {}x{}".format(self.width, self.length)
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def generate_map(self):
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warehouse_tiles = []
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categories = list(CATEGORY.keys())
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for x in range(self.width):
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row = [Tile('floor', x, y) for y in range(self.length)]
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warehouse_tiles.append(row)
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# warehouse_tiles = self.create_racks(20, warehouse_tiles)
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return warehouse_tiles
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# def create_racks(self, number_of_racks=0, warehouse_tiles=[]):
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class Tile:
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def __init__(self, category, x_position, y_position):
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self.category = CATEGORY.get(category, CATEGORY['floor'])
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self.x_position = x_position
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self.y_position = y_position
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def __str__(self):
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return "Tile type: {} on position ({},{})".format(self.category, self.x_position, self.y_position)
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def __repr__(self):
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return "Tile type: {} on position ({},{})".format(self.category, self.x_position, self.y_position)
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