hotfix
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parent
e7e600a65d
commit
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17
main.py
17
main.py
@ -70,7 +70,7 @@ def image_recognition():
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global WIN
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global WIN
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global LOSE
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global LOSE
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t0= time.clock()
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t0= time.clock()
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for _ in range(1000):
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for _ in range(750):
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photo = random.choice(menu)
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photo = random.choice(menu)
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prediction = model.predict(np.expand_dims(photo[0], axis=0))
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prediction = model.predict(np.expand_dims(photo[0], axis=0))
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@ -87,16 +87,13 @@ def image_recognition():
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LOSE += 1
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LOSE += 1
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print(WIN, LOSE)
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print(WIN, LOSE)
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break
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break
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waiter.order_list.pop()
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#print(WIN, LOSSE - WIN)
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temp = [waiter.order_list[-1][0], waiter.order_list[-1][1]]
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temp = [waiter.order_list[-1][0], waiter.order_list[-1][1]]
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waiter.order_list.pop()
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waiter.order_list.pop()
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t1 = time.clock() - t0
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t1 = time.clock() - t0
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print("Time elapsed: ", t1)
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print("Time elapsed: ", round(t1, 2))
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if t1 < 10:
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if t1 < 10:
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time.sleep(10-t1)
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time.sleep(5-t1)
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return [photo[0], photo[1], temp[0], temp[1]]
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return [photo[0], photo[1], temp[0], temp[1]]
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@ -544,14 +541,14 @@ class Agent:
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if t[2] == 0:
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if t[2] == 0:
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restaurant.kitchen.remove(t)
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restaurant.kitchen.remove(t)
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waiter.food = True
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waiter.food = True
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<<<<<<< HEAD
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=======
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waiter.photos.append(image_recognition())
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waiter.photos.append(image_recognition())
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#jesli sie zatrzymal na stoliku z jedzeniem to je daje
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#jesli sie zatrzymal na stoliku z jedzeniem to je daje
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>>>>>>> update
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if restaurant.tiles[waiter.y][waiter.x].clientState == "wait" and waiter.food and not waiter.orders:
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if restaurant.tiles[waiter.y][waiter.x].clientState == "wait" and waiter.food and not waiter.orders:
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restaurant.tiles[waiter.y][waiter.x].clientState = "eat"
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restaurant.tiles[waiter.y][waiter.x].clientState = "eat"
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restaurant.tiles[waiter.y][waiter.x].client = 20
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restaurant.tiles[waiter.y][waiter.x].client = 20
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show_order(waiter.photos.pop())
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self.food = False
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self.food = False
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self.idle = True
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self.idle = True
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def endTaskTest(self):
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def endTaskTest(self):
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@ -577,7 +574,7 @@ class Agent:
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restaurant.tiles[waiter.y][waiter.x].clientState = "eat"
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restaurant.tiles[waiter.y][waiter.x].clientState = "eat"
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restaurant.tiles[waiter.y][waiter.x].client = 20
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restaurant.tiles[waiter.y][waiter.x].client = 20
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self.food = False
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self.food = False
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show_order(waiter.photos.pop())
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# show_order(waiter.photos.pop())
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self.idle = True
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self.idle = True
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if IDLE == "kitchen":
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if IDLE == "kitchen":
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self.astar(KITCHEN)
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self.astar(KITCHEN)
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