WIP
This commit is contained in:
parent
30924a6260
commit
5f9a11c2fc
39
cards.py
39
cards.py
@ -58,6 +58,17 @@ def dealer(hand: list, shoe: iter) -> int:
|
|||||||
evaluation = cards_eval(hand)
|
evaluation = cards_eval(hand)
|
||||||
return max(evaluation)
|
return max(evaluation)
|
||||||
|
|
||||||
|
def count_highlow(hand: list) -> int:
|
||||||
|
highlow = 0
|
||||||
|
low_cards = [1, 2, 3, 4, 5, 6, 7]
|
||||||
|
|
||||||
|
for card in hand:
|
||||||
|
if card in low_cards:
|
||||||
|
highlow -= 1
|
||||||
|
elif card == 10:
|
||||||
|
highlow += 1
|
||||||
|
return highlow
|
||||||
|
|
||||||
def AI(hand: list, face_up: str, losses_in_row: int) -> str:
|
def AI(hand: list, face_up: str, losses_in_row: int) -> str:
|
||||||
#TODO: add fuzzy logic
|
#TODO: add fuzzy logic
|
||||||
"""Fuzzy AI
|
"""Fuzzy AI
|
||||||
@ -70,21 +81,21 @@ def AI(hand: list, face_up: str, losses_in_row: int) -> str:
|
|||||||
Returns:
|
Returns:
|
||||||
list: player decision
|
list: player decision
|
||||||
"""
|
"""
|
||||||
### temp
|
cards_count = len(hand)
|
||||||
# if face_up == 'ace':
|
|
||||||
# return 'surrender'
|
|
||||||
# else:
|
|
||||||
evaluation = max(cards_eval(hand))
|
|
||||||
decision = getStartDecision(evaluation, losses_in_row)
|
|
||||||
print(evaluation, decision)
|
|
||||||
if evaluation == 11:
|
|
||||||
return 'double down'
|
|
||||||
if evaluation <= 17:
|
|
||||||
return 'hit'
|
|
||||||
else:
|
|
||||||
return 'stand'
|
|
||||||
### temp
|
|
||||||
|
|
||||||
|
evaluation = cards_eval(hand)
|
||||||
|
if len(evaluation) != 1:
|
||||||
|
evaluation = evaluation[1]
|
||||||
|
else:
|
||||||
|
evaluation = evaluation[0]
|
||||||
|
decision = ''
|
||||||
|
if 'ace' in hand:
|
||||||
|
decision = getSoftHandDecision(face_up, evaluation, cards_count)
|
||||||
|
else:
|
||||||
|
decision = getHardHandDecision(face_up, evaluation, cards_count)
|
||||||
|
|
||||||
|
breakpoint()
|
||||||
|
return decision
|
||||||
def show_game_state(player_hand: list, dealer_hand: list, decision: str='') -> None:
|
def show_game_state(player_hand: list, dealer_hand: list, decision: str='') -> None:
|
||||||
"""Print dealer and player card values and player decision
|
"""Print dealer and player card values and player decision
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user