WIP
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30924a6260
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39
cards.py
39
cards.py
@ -58,6 +58,17 @@ def dealer(hand: list, shoe: iter) -> int:
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evaluation = cards_eval(hand)
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return max(evaluation)
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def count_highlow(hand: list) -> int:
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highlow = 0
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low_cards = [1, 2, 3, 4, 5, 6, 7]
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for card in hand:
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if card in low_cards:
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highlow -= 1
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elif card == 10:
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highlow += 1
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return highlow
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def AI(hand: list, face_up: str, losses_in_row: int) -> str:
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#TODO: add fuzzy logic
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"""Fuzzy AI
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@ -70,21 +81,21 @@ def AI(hand: list, face_up: str, losses_in_row: int) -> str:
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Returns:
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list: player decision
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"""
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### temp
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# if face_up == 'ace':
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# return 'surrender'
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# else:
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evaluation = max(cards_eval(hand))
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decision = getStartDecision(evaluation, losses_in_row)
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print(evaluation, decision)
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if evaluation == 11:
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return 'double down'
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if evaluation <= 17:
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return 'hit'
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else:
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return 'stand'
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### temp
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cards_count = len(hand)
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evaluation = cards_eval(hand)
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if len(evaluation) != 1:
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evaluation = evaluation[1]
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else:
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evaluation = evaluation[0]
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decision = ''
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if 'ace' in hand:
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decision = getSoftHandDecision(face_up, evaluation, cards_count)
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else:
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decision = getHardHandDecision(face_up, evaluation, cards_count)
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breakpoint()
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return decision
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def show_game_state(player_hand: list, dealer_hand: list, decision: str='') -> None:
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"""Print dealer and player card values and player decision
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