forked from s444399/AI
116 lines
5.6 KiB
Python
116 lines
5.6 KiB
Python
import pygame
|
|
from floor import Floor
|
|
from boxOnTheFloor import BoxOnTheFloor
|
|
from unboxOnTheFloor import UnboxOnTheFloor
|
|
from shelf import Shelf
|
|
|
|
class Wheel:
|
|
def __init__(self, screen, cell):
|
|
self.cell = cell
|
|
#kordy wozka
|
|
self.ns = 1
|
|
self.we = 2
|
|
self.direction = 3
|
|
self.m_ns = 0
|
|
self.m_we = 0
|
|
self.occupied = False
|
|
self.box = False
|
|
# 1 - w gore
|
|
# 2 - w prawo
|
|
# 3 - w dol
|
|
# 4 - w lewo
|
|
self.screen = screen
|
|
self.imageorg = pygame.image.load(r'images/wo.png')
|
|
self.imageorg = pygame.transform.scale(self.imageorg, (cell, cell))
|
|
self.image = pygame.transform.scale(self.imageorg, (cell, cell))
|
|
def draw(self):
|
|
self.screen.blit(self.image, ((self.cell*self.we)+self.m_we, (self.cell*self.ns)+self.m_ns))
|
|
self.m_ns = self.m_ns*(0.9)
|
|
self.m_we = self.m_we*(0.9)
|
|
def isOccupied(self):
|
|
return self.occupied
|
|
def putBox(self, boxik):
|
|
self.box = boxik
|
|
self.occupied = True
|
|
self.imageorg = pygame.image.load(r'images/wop.png')
|
|
self.imageorg = pygame.transform.scale(self.imageorg, (self.cell, self.cell))
|
|
self.image = pygame.transform.scale(self.imageorg, (self.cell, self.cell))
|
|
def getBox(self):
|
|
self.occupied = False
|
|
self.imageorg = pygame.image.load(r'images/wo.png')
|
|
self.imageorg = pygame.transform.scale(self.imageorg, (self.cell, self.cell))
|
|
self.image = pygame.transform.scale(self.imageorg, (self.cell, self.cell))
|
|
return self.box
|
|
def move(self, move, krata):
|
|
if(move.key==pygame.K_DOWN):
|
|
if(type(krata[self.ns][self.we])==UnboxOnTheFloor):
|
|
pass
|
|
elif(type(krata[self.ns+1][self.we])==Floor):
|
|
self.ns+=1
|
|
self.m_ns=self.cell*(-1)
|
|
self.direction = 3
|
|
elif(type(krata[self.ns+1][self.we])==Shelf):
|
|
if(self.occupied==True and krata[self.ns+1][self.we].isOccupied()==False and krata[self.ns+1][self.we].kierunek==1):
|
|
krata[self.ns+1][self.we].put(self.getBox())
|
|
self.direction = 3
|
|
elif(self.occupied==False and krata[self.ns+1][self.we].isOccupied()==True and krata[self.ns+1][self.we].kierunek==1):
|
|
self.putBox(krata[self.ns+1][self.we].get())
|
|
self.direction = 3
|
|
elif(type(krata[self.ns+1][self.we])==UnboxOnTheFloor): # Aktywacja unBoxOnTheFloor jak wózek najedzie na pole przed nim
|
|
if(self.ns+1==len(krata)-1):
|
|
self.ns+=1
|
|
self.m_ns=self.cell*(-1)
|
|
self.direction = 1
|
|
self.getBox()
|
|
elif(move.key==pygame.K_UP):
|
|
if(type(krata[self.ns-1][self.we])==Floor):
|
|
self.ns-=1
|
|
self.m_ns=self.cell
|
|
self.direction = 1
|
|
elif(type(krata[self.ns-1][self.we])==BoxOnTheFloor):
|
|
if(self.occupied==False):
|
|
self.putBox(krata[self.ns - 1][self.we].get())
|
|
krata[self.ns - 1][self.we] = Floor(self.screen, self.cell, self.ns - 1, self.we)
|
|
self.ns -= 1
|
|
self.m_ns = self.cell
|
|
self.direction = 1
|
|
elif(type(krata[self.ns-1][self.we])==Shelf):
|
|
if(self.occupied==True and krata[self.ns-1][self.we].isOccupied()==False and krata[self.ns-1][self.we].kierunek==0):
|
|
krata[self.ns-1][self.we].put(self.getBox())
|
|
self.direction = 1
|
|
elif(self.occupied==False and krata[self.ns-1][self.we].isOccupied()==True and krata[self.ns-1][self.we].kierunek==0):
|
|
self.putBox(krata[self.ns-1][self.we].get())
|
|
self.direction = 1
|
|
elif(move.key==pygame.K_LEFT):
|
|
if(type(krata[self.ns][self.we-1])==Floor):
|
|
self.we-=1
|
|
self.m_we=self.cell
|
|
self.direction = 4
|
|
elif(type(krata[self.ns][self.we-1])==Shelf):
|
|
if(self.occupied==True and krata[self.ns][self.we-1].isOccupied()==False and krata[self.ns][self.we-1].kierunek==3):
|
|
krata[self.ns][self.we-1].put(self.getBox())
|
|
self.direction = 4
|
|
elif(self.occupied==False and krata[self.ns][self.we-1].isOccupied()==True and krata[self.ns][self.we-1].kierunek==3):
|
|
self.putBox(krata[self.ns][self.we-1].get())
|
|
self.direction = 4
|
|
elif(move.key==pygame.K_RIGHT):
|
|
if(type(krata[self.ns][self.we+1])==Floor):
|
|
self.we+=1
|
|
self.m_we=self.cell*(-1)
|
|
self.direction = 2
|
|
elif(type(krata[self.ns][self.we+1])==Shelf):
|
|
if(self.occupied==True and krata[self.ns][self.we+1].isOccupied()==False and krata[self.ns][self.we+1].kierunek==2):
|
|
krata[self.ns][self.we+1].put(self.getBox())
|
|
self.direction = 2
|
|
elif(self.occupied==False and krata[self.ns][self.we+1].isOccupied()==True and krata[self.ns][self.we+1].kierunek==2):
|
|
self.putBox(krata[self.ns][self.we+1].get())
|
|
self.direction = 2
|
|
if (self.direction==1):
|
|
self.image = pygame.transform.rotate(self.imageorg, 180)
|
|
elif (self.direction==2):
|
|
self.image = pygame.transform.rotate(self.imageorg, 90)
|
|
elif (self.direction==3):
|
|
self.image = pygame.transform.rotate(self.imageorg, 0)
|
|
elif (self.direction==4):
|
|
self.image = pygame.transform.rotate(self.imageorg, 270)
|