From f4861e1dc13cf9f1a6456a206425a3e9c559458f Mon Sep 17 00:00:00 2001 From: Michal Kijowski Date: Tue, 28 Apr 2020 10:16:07 +0000 Subject: [PATCH] Delete 'wheel.py' --- wheel.py | 114 ------------------------------------------------------- 1 file changed, 114 deletions(-) delete mode 100644 wheel.py diff --git a/wheel.py b/wheel.py deleted file mode 100644 index 32fe8b1..0000000 --- a/wheel.py +++ /dev/null @@ -1,114 +0,0 @@ -import pygame -from floor import Floor -from boxOnTheFloor import BoxOnTheFloor -from unboxOnTheFloor import UnboxOnTheFloor -from shelf import Shelf - -class Wheel: - def __init__(self, screen, cell): - self.cell = cell - self.ns = 1 - self.we = 2 - self.direction = 3 - self.m_ns = 0 - self.m_we = 0 - self.occupied = False - self.box = False - # 1 - w gore - # 2 - w prawo - # 3 - w dol - # 4 - w lewo - self.screen = screen - self.imageorg = pygame.image.load(r'images/wo.png') - self.imageorg = pygame.transform.scale(self.imageorg, (cell, cell)) - self.image = pygame.transform.scale(self.imageorg, (cell, cell)) - def draw(self): - self.screen.blit(self.image, ((self.cell*self.we)+self.m_we, (self.cell*self.ns)+self.m_ns)) - self.m_ns = self.m_ns*(0.9) - self.m_we = self.m_we*(0.9) - def isOccupied(self): - return self.occupied - def putBox(self, boxik): - self.box = boxik - self.occupied = True - self.imageorg = pygame.image.load(r'images/wop.png') - self.imageorg = pygame.transform.scale(self.imageorg, (self.cell, self.cell)) - self.image = pygame.transform.scale(self.imageorg, (self.cell, self.cell)) - def getBox(self): - self.occupied = False - self.imageorg = pygame.image.load(r'images/wo.png') - self.imageorg = pygame.transform.scale(self.imageorg, (self.cell, self.cell)) - self.image = pygame.transform.scale(self.imageorg, (self.cell, self.cell)) - return self.box - def move(self, move, krata): - if(move.key==pygame.K_DOWN): - if(type(krata[self.ns][self.we])==UnboxOnTheFloor): - pass - elif(type(krata[self.ns+1][self.we])==Floor): - self.ns+=1 - self.m_ns=self.cell*(-1) - self.direction = 3 - elif(type(krata[self.ns+1][self.we])==Shelf): - if(self.occupied==True and krata[self.ns+1][self.we].isOccupied()==False and krata[self.ns+1][self.we].kierunek==1): - krata[self.ns+1][self.we].put(self.getBox()) - self.direction = 3 - elif(self.occupied==False and krata[self.ns+1][self.we].isOccupied()==True and krata[self.ns+1][self.we].kierunek==1): - self.putBox(krata[self.ns+1][self.we].get()) - self.direction = 3 - elif(type(krata[self.ns+1][self.we])==UnboxOnTheFloor): - if(self.ns+1==len(krata)-1): - self.ns+=1 - self.m_ns=self.cell*(-1) - self.direction = 1 - self.getBox() - elif(move.key==pygame.K_UP): - if(type(krata[self.ns-1][self.we])==Floor): - self.ns-=1 - self.m_ns=self.cell - self.direction = 1 - elif(type(krata[self.ns-1][self.we])==BoxOnTheFloor): - if(self.occupied==False): - self.putBox(krata[self.ns - 1][self.we].get()) - krata[self.ns - 1][self.we] = Floor(self.screen, self.cell, self.ns - 1, self.we) - self.ns -= 1 - self.m_ns = self.cell - self.direction = 1 - elif(type(krata[self.ns-1][self.we])==Shelf): - if(self.occupied==True and krata[self.ns-1][self.we].isOccupied()==False and krata[self.ns-1][self.we].kierunek==0): - krata[self.ns-1][self.we].put(self.getBox()) - self.direction = 1 - elif(self.occupied==False and krata[self.ns-1][self.we].isOccupied()==True and krata[self.ns-1][self.we].kierunek==0): - self.putBox(krata[self.ns-1][self.we].get()) - self.direction = 1 - elif(move.key==pygame.K_LEFT): - if(type(krata[self.ns][self.we-1])==Floor): - self.we-=1 - self.m_we=self.cell - self.direction = 4 - elif(type(krata[self.ns][self.we-1])==Shelf): - if(self.occupied==True and krata[self.ns][self.we-1].isOccupied()==False and krata[self.ns][self.we-1].kierunek==3): - krata[self.ns][self.we-1].put(self.getBox()) - self.direction = 4 - elif(self.occupied==False and krata[self.ns][self.we-1].isOccupied()==True and krata[self.ns][self.we-1].kierunek==3): - self.putBox(krata[self.ns][self.we-1].get()) - self.direction = 4 - elif(move.key==pygame.K_RIGHT): - if(type(krata[self.ns][self.we+1])==Floor): - self.we+=1 - self.m_we=self.cell*(-1) - self.direction = 2 - elif(type(krata[self.ns][self.we+1])==Shelf): - if(self.occupied==True and krata[self.ns][self.we+1].isOccupied()==False and krata[self.ns][self.we+1].kierunek==2): - krata[self.ns][self.we+1].put(self.getBox()) - self.direction = 2 - elif(self.occupied==False and krata[self.ns][self.we+1].isOccupied()==True and krata[self.ns][self.we+1].kierunek==2): - self.putBox(krata[self.ns][self.we+1].get()) - self.direction = 2 - if (self.direction==1): - self.image = pygame.transform.rotate(self.imageorg, 180) - elif (self.direction==2): - self.image = pygame.transform.rotate(self.imageorg, 90) - elif (self.direction==3): - self.image = pygame.transform.rotate(self.imageorg, 0) - elif (self.direction==4): - self.image = pygame.transform.rotate(self.imageorg, 270)