Fix console scrolling
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53417ecab9
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04898fc27b
@ -80,10 +80,16 @@ class Ui():
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self.thirstBar.updateFill(statistics.thirst)
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self.thirstBar.updateFill(statistics.thirst)
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consoleLines.append("Stamina: " + str(statistics.thirst))
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consoleLines.append("Stamina: " + str(statistics.thirst))
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if len(consoleLines) > 0:
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self.console.addLinesToConsoleAndScrollToDisplayThem(consoleLines)
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self.console.addLinesToConsoleAndScrollToDisplayThem(consoleLines)
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def updateBasedOnPygameEvent(self, event: pygame.event):
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def updateBasedOnPygameEvent(self, event: pygame.event):
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pass
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if event.type == pygame.MOUSEBUTTONDOWN:
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console = self.console
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if event.button == 4:
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console.writeConsoleLines(console.topWrittenLineInd + 1)
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elif event.button == 5:
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console.writeConsoleLines(console.topWrittenLineInd - 1)
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class Colors(Enum):
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class Colors(Enum):
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@ -35,8 +35,8 @@ class UiConsole(UiElement):
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self.image.fill(self.bgColor)
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self.image.fill(self.bgColor)
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if startingLineInd < 0:
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if startingLineInd < 0:
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startingLineInd = 0
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startingLineInd = 0
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elif startingLineInd > self.linesImagesCount:
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elif startingLineInd >= self.linesImagesCount:
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startingLineInd = self.linesImagesCount
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startingLineInd = self.linesImagesCount - 1
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self.topWrittenLineInd = startingLineInd
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self.topWrittenLineInd = startingLineInd
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writtenLines = 0
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writtenLines = 0
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for i in range(startingLineInd, min(self.maxLines + startingLineInd, self.linesImagesCount)):
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for i in range(startingLineInd, min(self.maxLines + startingLineInd, self.linesImagesCount)):
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