Added __del__ method
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@ -240,3 +240,8 @@ class Map:
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if b.rect.x == x and b.rect.y == y:
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if b.rect.x == x and b.rect.y == y:
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return True
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return True
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return False
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return False
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def __del__(self):
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for entity in self.entities.sprites():
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entity.kill()
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del entity
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