From 15babde7289bf059d09c89e5f1e3066ea93def1f Mon Sep 17 00:00:00 2001 From: Marcin Kostrzewski Date: Sat, 16 May 2020 11:01:01 +0200 Subject: [PATCH] buffed fatigue --- src/entities/Player.py | 12 +++++------- 1 file changed, 5 insertions(+), 7 deletions(-) diff --git a/src/entities/Player.py b/src/entities/Player.py index d477a2b..43b1703 100644 --- a/src/entities/Player.py +++ b/src/entities/Player.py @@ -45,13 +45,11 @@ class Player(Entity): Lowers player's statistics. Applied every few steps. """ - # looses hunger every 10 steps taken - if self.movePoints % 15 == 0: - self.statistics.set_hunger(1) - # gets more thirsty every 5 steps - if self.movePoints % 10 == 0: - self.statistics.set_thirst(2) - # gets tired every step + # looses hunger + self.statistics.set_hunger(1) + # gets more thirsty + self.statistics.set_thirst(2) + # gets tired self.statistics.set_stamina(-1.5) def applyTimeFatigue(self, tickTime):