Removed A* debug text
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b9997a0a93
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2afbcdaff8
@ -129,7 +129,7 @@ def aStar(movable: Entity, target, map):
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:return: Array of moves
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:return: Array of moves
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"""
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"""
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testCount = 0
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testCount = 0
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print("Finding path to x:", target.x, " y:", target.y, end='...\n')
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# print("Finding path to x:", target.x, " y:", target.y, end='...\n')
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fringe = PriorityQueue()
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fringe = PriorityQueue()
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explored = []
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explored = []
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@ -141,13 +141,13 @@ def aStar(movable: Entity, target, map):
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while True:
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while True:
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if fringe.empty():
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if fringe.empty():
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# target is unreachable
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# target is unreachable
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print("Couldn't find path to x:", target.x, " y:", target.y, end='.\n')
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# print("Couldn't find path to x:", target.x, " y:", target.y, end='.\n')
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return None
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return None
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elem: AStarNode = fringe.get()[2]
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elem: AStarNode = fringe.get()[2]
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if goalTest(elem.state, target):
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if goalTest(elem.state, target):
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print("Found path to x:", target.x, " y:", target.y, end='.\n')
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# print("Found path to x:", target.x, " y:", target.y, end='.\n')
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movesList = []
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movesList = []
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if isinstance(target, Entity) or target in map.collidables:
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if isinstance(target, Entity) or target in map.collidables:
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