add cost attribute

This commit is contained in:
Mateusz 2020-04-25 23:33:55 +02:00
parent 7d9dd06d09
commit 4d6de52e8c

View File

@ -4,7 +4,7 @@ import pygame
class TerrainTile(pygame.sprite.Sprite): class TerrainTile(pygame.sprite.Sprite):
def __init__(self, x, y, texture, tileSize): def __init__(self, x, y, texture, tileSize, cost):
super().__init__() super().__init__()
terrainTexturesPath = Path("./data/images/terrain").resolve() terrainTexturesPath = Path("./data/images/terrain").resolve()
self.image = pygame.image.load(str(terrainTexturesPath / texture)).convert() self.image = pygame.image.load(str(terrainTexturesPath / texture)).convert()
@ -14,5 +14,5 @@ class TerrainTile(pygame.sprite.Sprite):
self.y = y self.y = y
self.rect.x = x * tileSize self.rect.x = x * tileSize
self.rect.y = y * tileSize self.rect.y = y * tileSize
self.cost = cost
# TODO : rozne koszty map tilesów