add water texture to Map

This commit is contained in:
Wirus 2020-04-05 21:46:04 +02:00
parent 36fbdbab62
commit 55fb38aa0a
3 changed files with 24 additions and 20 deletions

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@ -33,6 +33,10 @@ class Map:
self.screen.draw(TerrainTile(col, row, 'floor.png', self.tileSize), Locations.MAP, 0, 0)
elif tile == '.':
self.screen.draw(TerrainTile(col, row, 'grass.png', self.tileSize), Locations.MAP, 0, 0)
elif tile == 'x':
object = TerrainTile(col, row, 'water.jpg', self.tileSize)
self.screen.draw(object, Locations.MAP, 0, 0)
self.collidables.add(object)
def addEntity(self, entity):
self.screen.draw(entity, Locations.MAP, 0, 0)