Added mating
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src/AI/GA.py
41
src/AI/GA.py
@ -6,7 +6,7 @@ from src.entities.Enums import Classifiers
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from src.entities.Player import Player
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def geneticAlgorithm(map, iter, solutions):
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def geneticAlgorithm(map, iter, solutions, mutationAmount=0.2):
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"""
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This algorithm will attempt to find the best affinities for player's goal choices.
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@ -16,16 +16,17 @@ def geneticAlgorithm(map, iter, solutions):
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"""
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# Based on 4 weights, that are affinities tied to the player
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weightsCount = 4
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populationSize = (solutions, weightsCount)
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# Initialize the first population with random values
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initialPopulation = numpy.random.uniform(low=0.0, high=1.0, size=populationSize)
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initialPopulation = numpy.random.uniform(low=0.0, high=1.0, size=(solutions, weightsCount))
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population = initialPopulation
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for i in range(iter):
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fitness = []
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for player in population:
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fitness.append(doSimulation(player, map))
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parents = selectMatingPool(population, fitness, int(solutions / 2))
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offspring = mating(parents, solutions, mutationAmount)
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# TODO: Parents selection, mating, offspring
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@ -49,6 +50,40 @@ def selectMatingPool(population, fitness, count):
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return result
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def mating(parents, offspringCount, mutationAmount):
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"""
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Generate an offspring from parents.
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:param parents: Array of parents weights
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:param offspringCount: Offspring count
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:param mutationAmount: How strong is the mutation of the genes
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:return: An array of new offspring
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"""
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offspring = []
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for i in range(offspringCount):
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parent1 = i % len(parents)
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parent2 = (i + 1) % len(parents)
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offspring.append(crossover(parents[parent1], parents[parent2]))
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# TODO: Add mutation
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return offspring
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def crossover(genes1, genes2):
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"""
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Apply a crossover between two genes.
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Currently, it calculates the median.
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:param genes1: An array of genes
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:param genes2: An array of genes
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:return: Array of resulted genes
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"""
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result = []
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for gene1, gene2 in zip(genes1, genes2):
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result.append((gene1 + gene2) / 2)
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return result
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def doSimulation(weights, map):
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"""
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Runs the simulation. Returns fitness.
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