Player cannot walk if it runs out of stamina
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@ -22,6 +22,8 @@ class Player(Entity):
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# Move in a desired direction
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# Move in a desired direction
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def move(self, rotation):
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def move(self, rotation):
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self.movePoints += 1
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self.movePoints += 1
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# You can only move if you have enough stamina
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if self.statistics.stamina > 1:
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self.applyWalkingFatigue()
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self.applyWalkingFatigue()
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if rotation.value == Rotations.NORTH.value:
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if rotation.value == Rotations.NORTH.value:
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self.rect.y -= self.rect.w
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self.rect.y -= self.rect.w
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