Add UiText class
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import src.ui.UiElement as UiElement
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from typing import Tuple
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import pygame
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from src.ui.UiElement import UiElement
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class UiText(UiElement):
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pass
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def __init__(self, rect: pygame.Rect, text: str, font: pygame.font.Font = None,
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textColor: Tuple[int, int, int] = (0, 0, 0), antialias: bool = False,
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backgroundColor: Tuple[int, int, int] = None):
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super().__init__(rect)
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if font is None:
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font = pygame.font.Font(None, 12)
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self.image = font.render(text, antialias, textColor, backgroundColor)
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