From 8df63bb6070d646cb34029c2b3cc2102b7c430cf Mon Sep 17 00:00:00 2001 From: Marcin Kostrzewski Date: Fri, 15 May 2020 16:59:02 +0200 Subject: [PATCH] Stamina loss is quicker --- src/entities/Player.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/entities/Player.py b/src/entities/Player.py index 4a64a1f..c6c0204 100644 --- a/src/entities/Player.py +++ b/src/entities/Player.py @@ -47,7 +47,7 @@ class Player(Entity): if self.movePoints % 10 == 0: self.statistics.set_thirst(2) # gets tired every step - self.statistics.set_stamina(-1) + self.statistics.set_stamina(-1.5) def applyTimeFatigue(self, tickTime): """