From 900e8e2203cebcfb99f8ed8c55d6fb98f87684fb Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Micha=C5=82=20Czeka=C5=84ski?= Date: Sun, 5 Apr 2020 21:39:08 +0200 Subject: [PATCH] Add ui fields in Ui class --- src/ui/Ui.py | 60 ++++++++++++++++++++++++++++++++++++++++++++++++++-- 1 file changed, 58 insertions(+), 2 deletions(-) diff --git a/src/ui/Ui.py b/src/ui/Ui.py index 289b0d4..decb9ed 100644 --- a/src/ui/Ui.py +++ b/src/ui/Ui.py @@ -1,3 +1,59 @@ +from enum import Enum + +import pygame + +from src.ui.UiBar import UiBar +from src.ui.UiConsole import UiConsole +from src.ui.UiText import UiText + + class Ui(): - def __init__(self): - self.elements = [] + def __init__(self, rightUiWidth, leftUiWidth, screenHeight, timer, font=None): + self.elements = pygame.sprite.Group() + + self.leftUiWidth = leftUiWidth + self.rightUiWidth = rightUiWidth + self.screenHeight = screenHeight + + if font is None: + font = pygame.font.Font(None, self.barHeight) + self.font = font + + self.barHeight = 25 + + self.timer = timer + self.timerTextView = UiText(pygame.Rect(0, 0, leftUiWidth, self.barHeight), textColor=Colors.WHITE, + backgroundColor=Colors.GRAY) + + self.isDayTextView = UiText(pygame.Rect(0, 0, leftUiWidth, self.barHeight), font=self.font) + + self.healthBar = UiBar(pygame.Rect(0, 0, rightUiWidth, self.barHeight)) + self.hungerBar = UiBar(pygame.Rect(0, 0, rightUiWidth, self.barHeight), initialFilledPercent=0, + filledBarColor=Colors.YELLOW) + self.staminaBar = UiBar(pygame.Rect(0, 0, rightUiWidth, self.barHeight), filledBarColor=Colors.GREEN) + self.thirstBar = UiBar(pygame.Rect(0, 0, rightUiWidth, self.barHeight), initialFilledPercent=0, + filledBarColor=Colors.BLUE) + + self.healthTextView = UiText(pygame.Rect(0, 0, rightUiWidth, self.barHeight), text="Health points", + font=self.font, textColor=Colors.WHITE) + + self.hungerTextView = UiText(pygame.Rect(0, 0, rightUiWidth, self.barHeight), text="Hunger", + font=self.font, textColor=Colors.WHITE) + + self.staminaTextView = UiText(pygame.Rect(0, 0, rightUiWidth, self.barHeight), text="Stamina", + font=self.font, textColor=Colors.WHITE) + + self.thirstTextView = UiText(pygame.Rect(0, 0, rightUiWidth, self.barHeight), text="Thirst", + font=self.font, textColor=Colors.WHITE) + + self.console = UiConsole(pygame.Rect(0, 0, leftUiWidth, + screenHeight - self.timerTextView.rect.h - self.isDayTextView.rect.h)) + + +class Colors(Enum): + RED = (255, 0, 0) + GREEN = (0, 255, 0) + BLUE = (0, 0, 255) + YELLOW = (255, 255, 0) + WHITE = (255, 255, 255) + GRAY = (125, 125, 125)