Reformat file Ui.py

This commit is contained in:
Michał Czekański 2020-04-05 23:58:45 +02:00
parent 4985794b44
commit 932073d72a

View File

@ -26,26 +26,37 @@ class Ui():
self.timerTextView = UiText(pygame.Rect(0, 0, leftUiWidth, self.barHeight), font=self.font, self.timerTextView = UiText(pygame.Rect(0, 0, leftUiWidth, self.barHeight), font=self.font,
text=timer.getPrettyTime(), textColor=Colors.WHITE.value, text=timer.getPrettyTime(), textColor=Colors.WHITE.value,
backgroundColor=Colors.GRAY.value) backgroundColor=Colors.GRAY.value)
self.isDayTextView = UiText(pygame.Rect(0, self.timerTextView.rect.y + self.barHeight, leftUiWidth, self.barHeight), text="Day", self.isDayTextView = UiText(
font=self.font, backgroundColor=Colors.GRAY.value, textColor=Colors.WHITE.value) pygame.Rect(0, self.timerTextView.rect.y + self.barHeight, leftUiWidth, self.barHeight), text="Day",
font=self.font, backgroundColor=Colors.GRAY.value, textColor=Colors.WHITE.value)
self.healthTextView = UiText(pygame.Rect(0, 0, rightUiWidth, self.barHeight), text="Health points", self.healthTextView = UiText(pygame.Rect(0, 0, rightUiWidth, self.barHeight), text="Health points",
font=self.font, textColor=Colors.WHITE.value) font=self.font, textColor=Colors.WHITE.value)
self.healthBar = UiBar(pygame.Rect(0, self.healthTextView.rect.y + self.barHeight, rightUiWidth, self.barHeight)) self.healthBar = UiBar(
pygame.Rect(0, self.healthTextView.rect.y + self.barHeight, rightUiWidth, self.barHeight))
self.hungerTextView = UiText(pygame.Rect(0, self.healthBar.rect.y + self.barHeight, rightUiWidth, self.barHeight), self.hungerTextView = UiText(
text="Hunger", font=self.font, textColor=Colors.WHITE.value) pygame.Rect(0, self.healthBar.rect.y + self.barHeight, rightUiWidth, self.barHeight),
self.hungerBar = UiBar(pygame.Rect(0, self.hungerTextView.rect.y + self.barHeight, rightUiWidth, self.barHeight), initialFilledPercent=0, text="Hunger", font=self.font, textColor=Colors.WHITE.value)
filledBarColor=Colors.YELLOW.value) self.hungerBar = UiBar(
pygame.Rect(0, self.hungerTextView.rect.y + self.barHeight, rightUiWidth, self.barHeight),
initialFilledPercent=0,
filledBarColor=Colors.YELLOW.value)
self.staminaTextView = UiText(pygame.Rect(0, self.hungerBar.rect.y + self.barHeight, rightUiWidth, self.barHeight), text="Stamina", self.staminaTextView = UiText(
font=self.font, textColor=Colors.WHITE.value) pygame.Rect(0, self.hungerBar.rect.y + self.barHeight, rightUiWidth, self.barHeight), text="Stamina",
self.staminaBar = UiBar(pygame.Rect(0, self.staminaTextView.rect.y + self.barHeight, rightUiWidth, self.barHeight), filledBarColor=Colors.GREEN.value) font=self.font, textColor=Colors.WHITE.value)
self.staminaBar = UiBar(
pygame.Rect(0, self.staminaTextView.rect.y + self.barHeight, rightUiWidth, self.barHeight),
filledBarColor=Colors.GREEN.value)
self.thirstTextView = UiText(pygame.Rect(0, self.staminaBar.rect.y + self.barHeight, rightUiWidth, self.barHeight), text="Thirst", self.thirstTextView = UiText(
font=self.font, textColor=Colors.WHITE.value) pygame.Rect(0, self.staminaBar.rect.y + self.barHeight, rightUiWidth, self.barHeight), text="Thirst",
self.thirstBar = UiBar(pygame.Rect(0, self.thirstTextView.rect.y + self.barHeight, rightUiWidth, self.barHeight), initialFilledPercent=0, font=self.font, textColor=Colors.WHITE.value)
filledBarColor=Colors.BLUE.value) self.thirstBar = UiBar(
pygame.Rect(0, self.thirstTextView.rect.y + self.barHeight, rightUiWidth, self.barHeight),
initialFilledPercent=0,
filledBarColor=Colors.BLUE.value)
self.console = UiConsole(pygame.Rect(0, self.timerTextView.rect.h + self.isDayTextView.rect.h, leftUiWidth, self.console = UiConsole(pygame.Rect(0, self.timerTextView.rect.h + self.isDayTextView.rect.h, leftUiWidth,
screenHeight - self.timerTextView.rect.h - self.isDayTextView.rect.h), screenHeight - self.timerTextView.rect.h - self.isDayTextView.rect.h),
@ -61,8 +72,6 @@ class Ui():
pass pass
class Colors(Enum): class Colors(Enum):
RED = (255, 0, 0) RED = (255, 0, 0)
GREEN = (0, 255, 0) GREEN = (0, 255, 0)