Add updating ui bars and updating console on interaction in EventManager
This commit is contained in:
parent
178115cc4d
commit
b22e69712c
@ -35,6 +35,8 @@ class EventManager:
|
|||||||
self.handlePlayerControls(keys)
|
self.handlePlayerControls(keys)
|
||||||
self.keyTimeout = 0
|
self.keyTimeout = 0
|
||||||
|
|
||||||
|
self.game.screen.ui.updateBarsBasedOnPlayerStats(self.player.statistics)
|
||||||
|
|
||||||
def handlePlayerControls(self, keys):
|
def handlePlayerControls(self, keys):
|
||||||
# Key names are temporary
|
# Key names are temporary
|
||||||
# TODO: Load key bindings from JSON
|
# TODO: Load key bindings from JSON
|
||||||
@ -50,6 +52,7 @@ class EventManager:
|
|||||||
self.game.map.removeSpriteFromMap(object)
|
self.game.map.removeSpriteFromMap(object)
|
||||||
elif type(object) is Interactable:
|
elif type(object) is Interactable:
|
||||||
object.on_interaction(self.player)
|
object.on_interaction(self.player)
|
||||||
|
self.game.screen.ui.updateOnPlayerInteraction(self.player.statistics, object)
|
||||||
|
|
||||||
# Movement
|
# Movement
|
||||||
if keys[pygame.K_w]:
|
if keys[pygame.K_w]:
|
||||||
|
Loading…
Reference in New Issue
Block a user