Updated entity class
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@ -1,6 +1,37 @@
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class Entity:
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from pathlib import Path
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import pygame
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class Entity:
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nextId = 1
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def __init__(self, texture, pos):
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self.image = texture
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self.rect = self.image.get_rect()
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self.rect.x = pos[0]
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self.rect.y = pos[1]
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self.id = self.getId()
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# A method to return auto-incremented ID
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def getId(self):
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id = Entity.nextId
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Entity.nextId += 1
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return id
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# A method that returns image and rect from a file
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@staticmethod
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def getTexture(textureName, tileSize):
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texturesFolder = ""
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textureFile = ""
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try:
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texturesFolder = Path("../data/images/entities")
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textureFile = texturesFolder / textureName
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except IOError:
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print("Cannot load texture from " + texturesFolder + ". Exiting...")
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exit(1)
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image = pygame.image.load(str(textureFile)).convert_alpha()
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image = pygame.transform.scale(image, (tileSize, tileSize))
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rect = image.get_rect()
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return image, rect
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def __init__(self, texture, pos, id):
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self.texture = texture
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self.pos = pos
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self.id = id
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