From d45eb55b2888a978c2bc6e6ad931caf56214cb6a Mon Sep 17 00:00:00 2001 From: Marcin Kostrzewski Date: Mon, 6 Apr 2020 00:53:51 +0200 Subject: [PATCH] Hunger now rises instead of falling --- src/entities/Player.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/entities/Player.py b/src/entities/Player.py index d7742f2..bc0d713 100644 --- a/src/entities/Player.py +++ b/src/entities/Player.py @@ -33,7 +33,7 @@ class Player(Entity): def applyFatigue(self): # looses hunger every 10 steps taken if self.movePoints % 10 == 0: - self.statistics.set_hunger(-10) + self.statistics.set_hunger(10) # gets more thirsty every 5 steps if self.movePoints % 5 == 0: self.statistics.set_thirst(10)