Entity now inherits from pygame.sprite.Sprite

This commit is contained in:
Marcin Kostrzewski 2020-04-05 14:06:56 +02:00
parent 277a84b72e
commit e184e6417b
2 changed files with 4 additions and 5 deletions

View File

@ -2,10 +2,11 @@ from pathlib import Path
import pygame import pygame
class Entity: class Entity(pygame.sprite.Sprite):
nextId = 1 nextId = 1
def __init__(self, texture, pos): def __init__(self, texture, pos):
super().__init__()
self.image = texture self.image = texture
self.rect = self.image.get_rect() self.rect = self.image.get_rect()
self.rect.x = pos[0] self.rect.x = pos[0]

View File

@ -5,14 +5,12 @@ from src.entities.Statistics import Statistics
import pygame import pygame
class Player(Entity, pygame.sprite.Sprite): class Player(Entity):
def __init__(self, spawnpoint, size): def __init__(self, spawnpoint, size):
pygame.sprite.Sprite.__init__(self)
self.statistics = Statistics(100, 0, 0, 100) self.statistics = Statistics(100, 0, 0, 100)
self.image, self.rect = Entity.getTexture("player.jpg", size) self.image, self.rect = Entity.getTexture("player.jpg", size)
super(Player, self).__init__(self.image, spawnpoint) super().__init__(self.image, spawnpoint)
# Where the player is facing, 0 - north, 1 # Where the player is facing, 0 - north, 1
self.rotation = Rotations.NORTH self.rotation = Rotations.NORTH