Added GA iteration run param
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0225eda1eb
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@ -50,15 +50,15 @@ class Game:
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if len(argv) < 2:
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if len(argv) < 2:
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print("No arguments specified.")
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print("No arguments specified.")
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exit(1)
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exit(1)
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if argv[1] == "test":
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elif argv[1] == "test":
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self.testRun(filesPath)
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self.testRun(filesPath)
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elif argv[1] == "ga":
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elif argv[1] == "ga" and len(argv) >= 3:
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if len(argv) == 3 and argv[2] == "-t":
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if len(argv) >= 4 and argv[3] == "-t":
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print("Running Genetic Algorithm in multithreaded mode")
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print("Running Genetic Algorithm in multithreaded mode, iter = ", argv[2])
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self.gaRun(filesPath, multithread=True)
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self.gaRun(filesPath, int(argv[2]), multithread=True)
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else:
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else:
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print("Running Genetic Algorithm in singlethreaded mode")
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print("Running Genetic Algorithm in singlethreaded mode, iter = ", argv[2])
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self.gaRun(filesPath)
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self.gaRun(filesPath, int(argv[2]))
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else:
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else:
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print("Invalid gamemode. \n Possible options: test, ga")
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print("Invalid gamemode. \n Possible options: test, ga")
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@ -144,7 +144,7 @@ class Game:
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# Start game loop
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# Start game loop
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self.mainLoop()
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self.mainLoop()
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def gaRun(self, filesPath, multithread=False):
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def gaRun(self, filesPath, iter, multithread=False):
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"""
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"""
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Runs the game in GA mode - runs genetic algorithm in headless mode.
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Runs the game in GA mode - runs genetic algorithm in headless mode.
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@ -171,7 +171,7 @@ class Game:
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# Run GA:
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# Run GA:
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self.pgTimer.tick()
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self.pgTimer.tick()
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geneticAlgorithm(self.map, 30, 10, 0.1, multithread)
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geneticAlgorithm(self.map, iter, 10, 0.1, multithread)
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print("Time elapsed: ", self.pgTimer.tick() // 1000)
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print("Time elapsed: ", self.pgTimer.tick() // 1000)
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def mainLoop(self):
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def mainLoop(self):
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