Removed removeSprite method
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@ -59,10 +59,6 @@ class Screen:
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sprite.rect.x += self.mapCoord
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self.gameObject.spritesList.add(sprite)
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# TODO: Remove
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def removeSprite(self, sprite):
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self.gameObject.spritesList.remove(sprite)
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def getUiWidth(self, location: Locations):
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if location is Locations.RIGHT_UI:
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return self.winX - (self.mapCoord + self.mapSize)
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