Wirus
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36fbdbab62
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Map: removeSpriteFromMap
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2020-04-05 21:18:11 +02:00 |
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Wirus
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93f3df85fe
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Merge branch 'MapNew' of https://git.wmi.amu.edu.pl/s444409/DSZI_Survival into MapNew
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2020-04-05 21:12:34 +02:00 |
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d7ff3037cd
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Added sprite removal method
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2020-04-05 21:06:45 +02:00 |
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c91c82d80a
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Fixed bug: not being able to rotate with specific collisions
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2020-04-05 20:47:24 +02:00 |
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8557eabb97
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Merge remote-tracking branch 'origin/MapNew'
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2020-04-05 20:37:12 +02:00 |
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jonspacz
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057f711317
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Removed Collidable because was not useful finished todo in pickupable and added Statistics to contstructor
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2020-04-05 20:34:45 +02:00 |
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161e869e9f
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Merge remote-tracking branch 'origin/Player'
# Conflicts:
# src/game/Game.py
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2020-04-05 20:33:21 +02:00 |
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jonspacz
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169a931329
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Merge remote-tracking branch 'origin/MapNew' into entities_branch
# Conflicts:
# src/entities/Collidable.py
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2020-04-05 20:27:21 +02:00 |
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Wirus
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f399ba0d53
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add entity to collidables in Map method
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2020-04-05 20:24:28 +02:00 |
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Wirus
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c121519605
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move collision to Map class
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2020-04-05 20:20:37 +02:00 |
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Wirus
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853a3b1601
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Map: collidable group of sprites
TerrainTile: position attributes
EventManager: collision method
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2020-04-05 19:08:08 +02:00 |
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Michał Czekański
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cbb9508c19
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Add method addLinesToConsoleAndScrollToDisplayThem in UiConsole
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2020-04-05 19:06:15 +02:00 |
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Wirus
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16e361540e
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Map: delete import Player
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2020-04-05 15:51:16 +02:00 |
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Wirus
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6a1fe72cab
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Game: correct declarative order
Map: collidableTerrain list
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2020-04-05 15:41:42 +02:00 |
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Wirus
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c338d6caa1
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Merge remote-tracking branch 'origin/Player' into MapNew
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2020-04-05 14:54:59 +02:00 |
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Wirus
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9d9cd159a0
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addEntity method in Map
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2020-04-05 14:53:54 +02:00 |
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a264ac7cb1
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Refactor to fixed Entity class
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2020-04-05 14:52:30 +02:00 |
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d88670f456
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Fixed retarded Entity implementation
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2020-04-05 14:52:19 +02:00 |
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6efd5652dd
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Implemented proper player movement
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2020-04-05 14:49:37 +02:00 |
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e184e6417b
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Entity now inherits from pygame.sprite.Sprite
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2020-04-05 14:06:56 +02:00 |
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Michał Czekański
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8b126f636b
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Fix adding functions to invoke in UiButton
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2020-04-04 21:37:42 +02:00 |
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Michał Czekański
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65c9171428
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Fix writing console lines when line ind is too small or too big
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2020-04-04 21:37:25 +02:00 |
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277a84b72e
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Added player movement
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2020-04-04 21:33:39 +02:00 |
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8c1dad0101
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Added move and rotate function
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2020-04-04 21:33:24 +02:00 |
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d16711068a
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Initial player implementation
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2020-04-04 20:54:11 +02:00 |
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5e021ca087
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Added constructor params
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2020-04-04 20:53:33 +02:00 |
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c454d8d328
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Updated entity class
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2020-04-04 20:53:13 +02:00 |
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Michał Czekański
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bf166232f3
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Add method addingLines to UiConsole and fix writing on console
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2020-04-04 20:49:02 +02:00 |
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jonspacz
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9b7011a010
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Fixed Collidable and made pickupable
TODO - make object disappear after pickup
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2020-04-04 20:21:37 +02:00 |
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3d5c8690ff
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Merge remote-tracking branch 'origin/entities_branch' into Player
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2020-04-04 20:06:29 +02:00 |
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Michał Czekański
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41b7cd2a3f
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Fix font assignment in UiButton and UiText init()
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2020-04-04 19:24:47 +02:00 |
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Michał Czekański
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3ff1b1b7bc
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Add method writing lines on UiConsole
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2020-04-04 19:24:04 +02:00 |
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Michał Czekański
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e8a961cddd
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Fix generating UiConsole image
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2020-04-04 18:40:56 +02:00 |
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Michał Czekański
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c9e6fac345
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Add UiConsole class with __init__
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2020-04-04 18:37:18 +02:00 |
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Michał Czekański
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b01eaafdc4
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Add invoking functions when UiButton click
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2020-04-04 18:26:19 +02:00 |
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Michał Czekański
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6fc3a3155d
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Add button colors parameter, make code clearer in UiButton
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2020-04-04 15:48:51 +02:00 |
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Michał Czekański
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74a08be69f
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Add UiButton class
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2020-04-04 02:29:33 +02:00 |
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Michał Czekański
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429248c4b5
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Add method updating UiBar fill
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2020-04-04 01:52:01 +02:00 |
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Michał Czekański
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8dd2522b16
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Add UiText class
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2020-04-04 00:35:40 +02:00 |
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Michał Czekański
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5e76932a55
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Add UiBar class
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2020-04-04 00:35:22 +02:00 |
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Michał Czekański
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ed1d057be2
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Add UiImage class
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2020-04-04 00:35:07 +02:00 |
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46441b94c9
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Removed redundant argument
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2020-04-03 23:09:00 +02:00 |
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6c702dca51
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Merge branch 'MapNew' of https://git.wmi.amu.edu.pl/s444409/DSZI_Survival into MapNew
Conflicts:
src/game/Map.py
src/game/TerrainTile.py
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2020-04-03 23:07:45 +02:00 |
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9ef8d99c61
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Fixed map rendering
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2020-04-03 23:07:12 +02:00 |
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Michał Czekański
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bb29d0cd1f
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Make UiElement inherit from pygame.sprite.Sprite
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2020-04-03 22:55:22 +02:00 |
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9e9fb7c4b2
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Merge remote-tracking branch 'origin/drawTesting'
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2020-04-03 22:12:38 +02:00 |
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e78099deb1
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Moved sprite group initialization higher in order
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2020-04-03 22:08:27 +02:00 |
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fcac23a878
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Implemented timer functionality
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2020-04-03 22:08:12 +02:00 |
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Mateusz Tylka
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815eb79452
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refactor TerrainTile
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2020-04-03 20:23:36 +02:00 |
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Mateusz Tylka
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9f95091ff6
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gitignore
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2020-04-03 19:57:44 +02:00 |
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Mateusz Tylka
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6719525d1b
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gitignore
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2020-04-03 19:56:03 +02:00 |
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Mateusz Tylka
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5b60ddb8da
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add all folders
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2020-04-03 19:49:53 +02:00 |
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Mateusz Tylka
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1e179598f6
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drawTerrain in Map class, examle map draw
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2020-04-03 19:36:13 +02:00 |
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46712749b6
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Added alpha draw method
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2020-04-02 18:31:21 +02:00 |
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f535da1594
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Added basic events
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2020-04-02 17:30:25 +02:00 |
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e8a8739c9d
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Paths are now relative to runnable script
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2020-04-02 16:55:19 +02:00 |
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db2f12846d
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Added runnable script
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2020-04-02 16:54:55 +02:00 |
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14fac73279
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Implemented screen initialization
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2020-04-02 16:49:03 +02:00 |
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jonspacz
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9efad498f7
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changed Interactable, Collidable, Npc, Entity
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2020-04-02 16:22:17 +02:00 |
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5e33e55396
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initialized pygame
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2020-04-02 15:50:47 +02:00 |
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jonspacz
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ef798b02e7
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Added method to collidable to check if a collision occurred. Added = None to each attribute in Entity to stop errors from showing
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2020-04-02 13:38:14 +02:00 |
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jonspacz
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ff29e52a8d
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added 4 methods to Statistics class
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2020-04-01 14:46:49 +02:00 |
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1c28b3a644
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Initialized classes & file structure
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2020-03-31 21:47:09 +02:00 |
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