Commit Graph

509 Commits

Author SHA1 Message Date
Michał Czekański
7d12c9f59e Add class picking movement target for player with dt 2020-05-24 13:30:50 +02:00
Michał Czekański
3fafade1e9 Add examples class which will contain learning examples for decision tree 2020-05-24 00:38:54 +02:00
Michał Czekański
0d6b3e4e84 Default indent fix in decision tree print 2020-05-24 00:38:12 +02:00
Michał Czekański
2fbc877141 Fix circular import between decision tree and dt branch 2020-05-23 23:49:06 +02:00
Michał Czekański
93839b3580 Add field for associated interactable in dt interactable class 2020-05-23 23:48:10 +02:00
Michał Czekański
05d28c4f5b Remove commas from decision tree's enums
Commas were causing enum values to be tuples instead of integers.
2020-05-23 23:47:36 +02:00
Michał Czekański
c4809373a0 Add method converting interactable to object representing it that can be used in dt 2020-05-23 22:20:14 +02:00
Michał Czekański
3e3fd259dd Rename dt class
Class was named ...Entity but it should be ...Interactable, because entities do not have classifiers.
2020-05-23 22:13:24 +02:00
Michał Czekański
94ec3c273e Remove unnecessary DTEntities and add classification in general class 2020-05-23 22:10:05 +02:00
Michał Czekański
f0af76520b Add method converting pl statistics to those that can be used in dt 2020-05-23 21:57:43 +02:00
Michał Czekański
1f99669d29 Add classes which will represent environment and will be usable in decision trees
Classes to represent player statistics, food objects etc...
2020-05-23 21:42:10 +02:00
Michał Czekański
c347c68958 Comment classes 2020-05-23 17:23:50 +02:00
Michał Czekański
052516540f Add survival dt example class
It will be used to create decision tree examples with project specific attributes like hunger, distance from food etc...
2020-05-23 17:20:18 +02:00
Michał Czekański
8bc292f06d Create survival dt attributes definitions
Definitions like hungerAttribute etc...
2020-05-23 17:16:28 +02:00
Michał Czekański
8d4cde8eb0 Add enum for classifying dt survival examples.
This enum will be used in decision tree learning. For example food classification will mean that player should go for food.
2020-05-23 17:15:44 +02:00
Michał Czekański
c4d4d6bb52 Add enum for player distance from objects like food
This enum will be used in decision tree learning.
2020-05-23 17:14:29 +02:00
Michał Czekański
479137ce74 Add enum for player stats amount
This enum will be used in decision tree learning when creating examples.
2020-05-23 17:14:06 +02:00
Michał Czekański
b0d8872c15 Add inductive decision tree learning set of functions
To build decision tree use inductiveDecisionTreeLearning function.
2020-05-22 14:21:52 +02:00
Michał Czekański
43b654a6a5 Add static method printing decision tree 2020-05-21 17:01:27 +02:00
Michał Czekański
44419b5f28 Add method making decision in DecisionTree class
This method takes an instance of DecisionTreeExample and returns what it "decided".
2020-05-21 17:00:59 +02:00
Michał Czekański
9d1299b162 Add method adding branch to decision tree 2020-05-21 16:58:28 +02:00
Michał Czekański
fd54303dba Change type of branch field in DecisionTree class
Type was Any, now it is DecisionTreeBranch.
2020-05-21 16:57:33 +02:00
Michał Czekański
a3d47b4320 Add DecisionTreeBranch class 2020-05-21 16:56:20 +02:00
Michał Czekański
fbd76f31e7 Add DecisionTree class with just init 2020-05-21 16:56:01 +02:00
Michał Czekański
bdba45de08 Add DecisionTreeExample class
This class will be used in decision trees.
2020-05-21 16:52:48 +02:00
Michał Czekański
ad791a299e Add Attribute class
This class will be used in decision trees.
2020-05-21 16:50:46 +02:00
Michał Czekański
38ce217db4 Add AttributeDefinition class
This class will be used in decision trees.
2020-05-21 16:50:07 +02:00
ee9769db6e Updated gif URL 2020-05-18 13:15:56 +00:00
c5ff411eba Added simulation example 2020-05-18 15:14:59 +02:00
2f018eae2f Updated training values 2020-05-18 15:03:23 +02:00
f67a9748f6 Updated plot 2020-05-18 15:01:54 +02:00
a0da920e39 Changed seed 2020-05-18 14:58:44 +02:00
b20ac9c356 Removed stepCount (bugged) 2020-05-18 14:58:31 +02:00
ded03f5a3b Removed redundant import 2020-05-18 14:29:39 +02:00
3e4f10236d Removed redundant pickWeightedAffinity function 2020-05-18 14:29:26 +02:00
dc5dc756cb Removed randomness from entity picking 2020-05-18 14:28:48 +02:00
de68c5e991 GA raport done 2020-05-17 18:13:24 +02:00
2ff0ce1ddf Added new info 2020-05-17 12:06:43 +02:00
f1d616576c Added optional file log out 2020-05-17 11:56:06 +02:00
89eb557a2d Added GA documentation 2020-05-17 11:29:35 +02:00
04370fb98c Added docstrings 2020-05-17 11:22:38 +02:00
96cf823619 Added missing docstrings 2020-05-17 11:22:27 +02:00
df16339eef Changed log paths 2020-05-17 11:17:08 +02:00
aa3eea8b39 Added resultsExplorer.py 2020-05-17 11:15:54 +02:00
1aacc693b9 Fixed Raw logging 2020-05-17 10:34:36 +02:00
3108343513 Logging changes 2020-05-17 10:25:10 +02:00
b6312df9f3 Changed formulas back to original 2020-05-17 10:16:56 +02:00
d31e03050e Buffed firepit 2020-05-17 10:16:45 +02:00
3b294030f4 Fixed movement when moveTimeout is zero 2020-05-17 01:30:38 +02:00
d9a4750f7d Added random seed 2020-05-17 01:29:20 +02:00