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15babde728
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buffed fatigue
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2020-05-16 11:01:01 +02:00 |
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233ce2462c
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fixed movePoints
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2020-05-16 10:59:46 +02:00 |
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25372c2f34
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Added tooltip to affinities
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2020-05-16 10:44:34 +02:00 |
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b61ffc008b
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Now uses classifier enum instead of stings
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2020-05-16 10:21:37 +02:00 |
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a0c315a600
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Added Classifiers enum
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2020-05-16 10:21:23 +02:00 |
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fce8eea181
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Player may now have affinities to entity types
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2020-05-16 10:07:35 +02:00 |
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454e0ac87d
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__str__ prints classifiers
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2020-05-16 10:01:47 +02:00 |
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fa1fe48abb
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Added __str__ method
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2020-05-16 09:59:53 +02:00 |
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90746c51d9
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Added missing param hint in docstring
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2020-05-16 09:51:04 +02:00 |
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215dd876f7
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Added classifier param to the constructor
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2020-05-16 09:50:10 +02:00 |
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8c3bdc3726
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Interactable entities now have classification field
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2020-05-16 09:48:42 +02:00 |
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8df63bb607
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Stamina loss is quicker
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2020-05-15 16:59:02 +02:00 |
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d45daadc60
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Player may now die out of exhaustion
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2020-05-15 08:58:07 +02:00 |
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fad3d68b55
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getFacingCoord screenRelative now defaults to false
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2020-05-14 16:30:10 +02:00 |
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3924023a92
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Documentation fixes
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2020-05-14 16:24:59 +02:00 |
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085446ea93
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Added more documentation
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2020-05-14 16:16:19 +02:00 |
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1610f9c0da
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Fixed imports
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2020-05-14 14:54:11 +02:00 |
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844397191a
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Added tooltips to getCoords and SetCoords
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2020-05-14 12:56:33 +02:00 |
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065111dee9
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Changed default param
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2020-05-14 12:11:46 +02:00 |
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dac8583665
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Changed tooltips
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2020-05-14 12:07:35 +02:00 |
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93f4e9f53d
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Changed tooltip
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2020-05-14 12:05:32 +02:00 |
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2618bbdf9c
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moveForward method uses relative coords
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2020-05-14 12:05:12 +02:00 |
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7ed974b194
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Added newlines in docstrings
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2020-05-14 11:46:52 +02:00 |
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269e376756
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getFacingCoord can now return non-relative coords
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2020-05-14 11:46:06 +02:00 |
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107bd0d8f7
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Changed constructor
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2020-05-14 11:32:13 +02:00 |
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823eefac86
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Fixed relative coord update
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2020-05-14 11:18:58 +02:00 |
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2bf0ed035b
|
Added map coord offset
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2020-05-14 11:15:27 +02:00 |
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57b95e10df
|
Added relative coords
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2020-05-14 11:03:50 +02:00 |
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649b61a84e
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Added pickup to move method
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2020-05-13 20:17:17 +02:00 |
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b3d38403ad
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Added documentation
|
2020-05-13 19:50:53 +02:00 |
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effa48d7c3
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Fixing item pickup action after completing the movement
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2020-05-13 19:47:53 +02:00 |
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a51661ae6e
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on_interaction method now removes the entity itself
|
2020-05-13 19:45:52 +02:00 |
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28d9013983
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Enums refactor
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2020-05-13 19:36:06 +02:00 |
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3ac188103a
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Player's movement adds fatigue
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2020-05-13 19:32:52 +02:00 |
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549c4f207f
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Movement moved to Entity
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2020-05-13 19:31:51 +02:00 |
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81bed4adeb
|
All entities can now move
|
2020-05-13 19:25:08 +02:00 |
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11b467db32
|
Added pickup action in Movement enum
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2020-05-13 17:36:54 +02:00 |
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45e7c412f8
|
rotation field and getFacingCoord method moved from Player to Entity
|
2020-05-13 17:33:45 +02:00 |
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|
f104e90a0f
|
Added documentation
|
2020-05-10 13:27:06 +02:00 |
|
|
0eea13331f
|
Added documentation & code beautification
|
2020-05-10 13:17:11 +02:00 |
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a76965cd91
|
Player now keeps track of the movement delay
|
2020-05-09 22:54:15 +02:00 |
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752c3daa24
|
Added TODO markers
|
2020-05-09 22:30:21 +02:00 |
|
Michał Czekański
|
d5c9f5f801
|
Fix player rotation
|
2020-04-26 14:09:35 +02:00 |
|
Michał Czekański
|
a5569f0b8f
|
Disable player stats lowering for A* test
|
2020-04-26 14:08:38 +02:00 |
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|
d7e0b37666
|
Added new movement methods
|
2020-04-25 22:02:08 +02:00 |
|
|
748e317e2e
|
Merge remote-tracking branch 'origin/development'
# Conflicts:
# environment.md
|
2020-04-06 12:37:01 +02:00 |
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|
8f65ce87e2
|
Entities load using abs path
|
2020-04-06 12:31:44 +02:00 |
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|
e3b3fdd74f
|
Events won't be handled if the player is dead
|
2020-04-06 12:05:57 +02:00 |
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|
f1232956a0
|
Player cannot rotate dead
|
2020-04-06 11:55:56 +02:00 |
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|
a275678e3f
|
Implemented player death mechanism
|
2020-04-06 11:51:46 +02:00 |
|