Michał Czekański
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87fc6bea1f
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Fix not adding grass tiles to terrainTilesList
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2020-04-26 18:34:38 +02:00 |
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Michał Czekański
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08d425b938
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Fix sea being not collidable
Player can't walk over sea
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2020-04-26 18:11:54 +02:00 |
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Michał Czekański
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1255ab8e16
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Fix problems with pathfinding to some map locations and add go-to on click
succesor method fixed
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2020-04-26 18:09:02 +02:00 |
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Michał Czekański
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31d2bf0009
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Fix random A* target selection
There was try catch catching all Exceptions, now it's only catching IndexErrors
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2020-04-26 16:33:39 +02:00 |
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Michał Czekański
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dee9ebb77c
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Fix not stepping on final entity
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2020-04-26 16:04:47 +02:00 |
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Michał Czekański
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b12c969d14
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Add changes to last move detection
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2020-04-26 15:20:17 +02:00 |
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Michał Czekański
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1edaa1f74e
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If A* destination is entity - disable stepping on it
Player shouldn't step on berry or rabbit, etc...
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2020-04-26 14:41:22 +02:00 |
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Michał Czekański
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f1e0c3c593
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Add automatic player movement delay
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2020-04-26 14:33:04 +02:00 |
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Michał Czekański
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b8abacd4cc
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Add picking random target for A* algorithm
When user clicks "u" key target is being picked.
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2020-04-26 14:13:27 +02:00 |
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Michał Czekański
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ab1b4e9efc
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Fix going to target in goToTarget method
Disabled trying to retrieve moves from empty movement list.
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2020-04-26 14:12:54 +02:00 |
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Michał Czekański
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d5c9f5f801
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Fix player rotation
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2020-04-26 14:09:35 +02:00 |
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Michał Czekański
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a5569f0b8f
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Disable player stats lowering for A* test
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2020-04-26 14:08:38 +02:00 |
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Michał Czekański
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0151413cdd
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Merge remote-tracking branch 'origin/latestThing' into latestThing
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2020-04-26 13:47:40 +02:00 |
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Michał Czekański
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5facbfb2fd
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Update A_star so that it generates some movements (not always correct)
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2020-04-26 13:47:22 +02:00 |
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Mateusz
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53ee1e1f10
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refactor and describe map lists and methods
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2020-04-26 13:36:19 +02:00 |
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Michał Czekański
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deeba7c740
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Spaghetti code, not working
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2020-04-26 03:59:09 +02:00 |
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Michał Czekański
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39b689d8f0
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Merge remote-tracking branch 'origin/terrainTilesList' into NewMovementFinishing
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2020-04-26 01:39:18 +02:00 |
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Mateusz
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8b9d953553
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add terrainTilesList
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2020-04-26 01:37:27 +02:00 |
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Michał Czekański
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b7f4bc6101
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Merge remote-tracking branch 'origin/NewMovement' into NewMovementFinishing
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2020-04-26 01:08:58 +02:00 |
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Mateusz
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c14ed38df2
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add clay sprite and route-planning document skelethon
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2020-04-26 01:08:15 +02:00 |
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Michał Czekański
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7a79ccc9c2
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Finish graphSearch method in AutomaticMovement.py
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2020-04-26 00:55:36 +02:00 |
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Michał Czekański
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e01dfeb85a
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Change priority method in AutomaticMovement.py
Now priority method calculates pr for given node
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2020-04-26 00:22:03 +02:00 |
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Michał Czekański
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2e6f2db543
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Merge remote-tracking branch 'origin/NewMovement' into NewMovementFinishing
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2020-04-26 00:18:37 +02:00 |
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Michał Czekański
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b6234b1a93
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Move node class to separate AStarNode.py file
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2020-04-26 00:13:31 +02:00 |
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Michał Czekański
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b296fbe492
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Rename coords field to state
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2020-04-26 00:06:20 +02:00 |
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Michał Czekański
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5af76a1b16
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Change succesor method in AutomaticMovement.py
Now succesor takes state as an argument and returns all possible moves for that state.
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2020-04-26 00:03:38 +02:00 |
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Michał Czekański
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cdcf5fb052
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Add coordination field in node class
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2020-04-25 23:56:07 +02:00 |
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Michał Czekański
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cef686a74f
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Add method calculating new state with given action
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2020-04-25 23:55:31 +02:00 |
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Mateusz
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d44274397d
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describe sprites costs
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2020-04-25 23:34:49 +02:00 |
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Mateusz
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91efd32d87
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add clay sprite
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2020-04-25 23:34:18 +02:00 |
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Mateusz
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4d6de52e8c
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add cost attribute
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2020-04-25 23:33:55 +02:00 |
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Michał Czekański
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7d9dd06d09
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Add import new class in Game.py
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2020-04-25 23:19:41 +02:00 |
|
Michał Czekański
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e6c36eea8d
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Add partially finished AutomaticMovement class
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2020-04-25 23:19:19 +02:00 |
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Michał Czekański
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0084750629
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Add todo at TerrainTile class
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2020-04-25 23:18:29 +02:00 |
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e37a17cadd
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Added getTileOnCoord method
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2020-04-25 22:49:57 +02:00 |
|
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5ca1a0b4d0
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New movement testing
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2020-04-25 22:02:21 +02:00 |
|
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d7e0b37666
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Added new movement methods
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2020-04-25 22:02:08 +02:00 |
|
Michał Czekański
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28a581bd3e
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Add missing fonts
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2020-04-06 15:48:13 +02:00 |
|
Michał Czekański
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508401d0a3
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Merge branch 'master' of https://git.wmi.amu.edu.pl/s444409/DSZI_Survival
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2020-04-06 15:45:47 +02:00 |
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Michał Czekański
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69313b0984
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Add antialiasing
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2020-04-06 15:45:05 +02:00 |
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1bfa195616
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Zaktualizuj 'environment.md'
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2020-04-06 12:34:05 +00:00 |
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d32384edde
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Zaktualizuj 'environment.md'
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2020-04-06 12:27:51 +00:00 |
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90cd79b34d
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Zaktualizuj 'environment.md'
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2020-04-06 12:26:58 +00:00 |
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94daee9f79
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Zaktualizuj 'environment.md'
|
2020-04-06 12:26:28 +00:00 |
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Wirus
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b47e577356
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new screenshot
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2020-04-06 13:55:03 +02:00 |
|
Michał Czekański
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774d186653
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Add "s" after printing time alive
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2020-04-06 13:51:05 +02:00 |
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Michał Czekański
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b0891c3e48
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Merge branch 'writingInfoToConsole'
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2020-04-06 13:50:01 +02:00 |
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Michał Czekański
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3f7ed1e4b3
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Add updating console on players death and closing game after time delay
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2020-04-06 13:48:36 +02:00 |
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Michał Czekański
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2893b4dd2c
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Merge branch 'writingInfoToConsole' of https://git.wmi.amu.edu.pl/s444409/DSZI_Survival into writingInfoToConsole
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2020-04-06 13:44:39 +02:00 |
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deec08cec7
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Changed alive checking
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2020-04-06 13:42:56 +02:00 |
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