Commit Graph

446 Commits

Author SHA1 Message Date
a1dedef0a1 Zaktualizuj 'environment.md' 2020-04-06 10:32:18 +00:00
3da41bb019 Merge remote-tracking branch 'origin/development' into development 2020-04-06 12:31:53 +02:00
8f65ce87e2 Entities load using abs path 2020-04-06 12:31:44 +02:00
01d56ed7c1 Zaktualizuj 'environment.md' 2020-04-06 10:31:36 +00:00
d22f54a6b8 Zaktualizuj 'environment.md' 2020-04-06 10:30:47 +00:00
89cf106432 Loads tiles from file properly on all platforms 2020-04-06 12:30:21 +02:00
479c6eece7 Game now knows the abs path of the program 2020-04-06 12:30:03 +02:00
Wirus
8feaf9fac5 Merge remote-tracking branch 'origin/master'
# Conflicts:
#	environment.md
2020-04-06 12:28:54 +02:00
Wirus
68100781d3 correct image url 2020-04-06 12:28:34 +02:00
d7baa358a7 Zaktualizuj 'environment.md' 2020-04-06 10:27:42 +00:00
25334193df Zaktualizuj 'environment.md' 2020-04-06 10:27:00 +00:00
Wirus
6e96b1dfd6 Merge remote-tracking branch 'origin/master' 2020-04-06 12:23:12 +02:00
Wirus
3e3a393886 add image adventure.png needed to raport 2020-04-06 12:22:54 +02:00
Wirus
d2f95c7bcc correct newline in environment.md 2020-04-06 12:16:04 +02:00
Wirus
3f07785fbc add structure.pdf and environment.md 80% progress in raport 2020-04-06 12:11:25 +02:00
e3b3fdd74f Events won't be handled if the player is dead 2020-04-06 12:05:57 +02:00
605bf55ebf Changed player texture 2020-04-06 11:56:06 +02:00
f1232956a0 Player cannot rotate dead 2020-04-06 11:55:56 +02:00
a275678e3f Implemented player death mechanism 2020-04-06 11:51:46 +02:00
5a600eff11 Added gravestone texture 2020-04-06 11:51:35 +02:00
d94495fe13 Extended requirements info 2020-04-06 11:28:47 +02:00
1ca6b861dd Updated README.md 2020-04-06 11:27:38 +02:00
04a3eaf928 Merge remote-tracking branch 'origin/master' 2020-04-06 11:13:17 +02:00
c080816908 Removed obsolete Collidable class 2020-04-06 11:12:49 +02:00
82081212ac More level design 2020-04-06 11:12:31 +02:00
e49ef3013c Firepit regenerates more stamina 2020-04-06 11:07:20 +02:00
5542acc443 Player may now self regenerate stamina 2020-04-06 11:03:01 +02:00
6994f39864 Player cannot walk if it runs out of stamina 2020-04-06 10:57:44 +02:00
4a33b6e761 Level design i guess 2020-04-06 10:55:47 +02:00
60baa30aee Added tree texture 2020-04-06 10:55:38 +02:00
2b9a9d3c0c Added drinkable river 2020-04-06 10:47:10 +02:00
02ca45748a Added firepit that replenishes your stamina 2020-04-06 10:40:39 +02:00
87c7198199 Player can now interact with interactable entities 2020-04-06 10:38:12 +02:00
9e7c4f1ae0 Map can now load interactable entities 2020-04-06 10:35:58 +02:00
6d1dc4ffb7 Refactor Interactable.py and Pickupable.py 2020-04-06 10:33:29 +02:00
c6ab7cc2f4 Refactor: interactable now has methods from pickupable 2020-04-06 10:29:43 +02:00
c69c923d31 Lowered walking fatigue values 2020-04-06 10:26:16 +02:00
903a406c74 Added invoking sprites update() method every frame 2020-04-06 10:25:28 +02:00
052e56836b Player now passively looses stats 2020-04-06 10:25:01 +02:00
8339797409 Removed unnecessary line 2020-04-06 09:56:07 +02:00
318f7881a1 Fixed imports 2020-04-06 09:54:51 +02:00
0c46a6ec32 Run.py refactor 2020-04-06 09:53:27 +02:00
Michał Czekański
50d8f78ac8 Fix thirst console info print 2020-04-06 01:08:31 +02:00
998c6c0094 Merge remote-tracking branch 'origin/passingEvents' 2020-04-06 01:01:27 +02:00
Wirus
f68445bb3c remove ugly rock texture 2020-04-06 01:01:20 +02:00
Michał Czekański
13e478eb3f Merge remote-tracking branch 'origin/passingEvents' into passingEvents 2020-04-06 01:00:40 +02:00
Michał Czekański
880c0af3c2 Move updating time text view to Ui class 2020-04-06 01:00:02 +02:00
Wirus
260f5db5b1 remove ugly rock texture 2020-04-06 00:59:57 +02:00
Michał Czekański
ee20ac3214 Add appending time stamps before console lines 2020-04-06 00:55:43 +02:00
d45eb55b28 Hunger now rises instead of falling 2020-04-06 00:53:51 +02:00