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93472900b9
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Removed A* calls from game
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2020-05-13 19:48:51 +02:00 |
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48e81e206b
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Enums refactor
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2020-05-13 19:48:08 +02:00 |
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effa48d7c3
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Fixing item pickup action after completing the movement
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2020-05-13 19:47:53 +02:00 |
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a51661ae6e
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on_interaction method now removes the entity itself
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2020-05-13 19:45:52 +02:00 |
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28d9013983
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Enums refactor
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2020-05-13 19:36:06 +02:00 |
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d6cf76f6bc
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Updated A* function calls
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2020-05-13 19:34:16 +02:00 |
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3ac188103a
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Player's movement adds fatigue
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2020-05-13 19:32:52 +02:00 |
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549c4f207f
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Movement moved to Entity
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2020-05-13 19:31:51 +02:00 |
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81bed4adeb
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All entities can now move
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2020-05-13 19:25:08 +02:00 |
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25345ae317
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Removed objective implementation
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2020-05-13 19:02:31 +02:00 |
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dcdb4ac87e
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Fixed major bug
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2020-05-13 19:00:33 +02:00 |
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e270360690
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Added non-objective implementation
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2020-05-13 18:08:22 +02:00 |
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11b467db32
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Added pickup action in Movement enum
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2020-05-13 17:36:54 +02:00 |
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45e7c412f8
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rotation field and getFacingCoord method moved from Player to Entity
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2020-05-13 17:33:45 +02:00 |
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16bb2cd311
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Cleanup
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2020-05-10 14:25:30 +02:00 |
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f104e90a0f
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Added documentation
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2020-05-10 13:27:06 +02:00 |
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0eea13331f
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Added documentation & code beautification
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2020-05-10 13:17:11 +02:00 |
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01ce5796da
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Removed timer
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2020-05-10 12:53:08 +02:00 |
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a76965cd91
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Player now keeps track of the movement delay
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2020-05-09 22:54:15 +02:00 |
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752c3daa24
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Added TODO markers
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2020-05-09 22:30:21 +02:00 |
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fc47c697df
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Added more comments
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2020-05-09 22:03:36 +02:00 |
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Mateusz
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b4624c4c56
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raport progress
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2020-04-27 11:06:14 +02:00 |
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6fbc9184f4
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Algorithm now picks up items
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2020-04-26 20:22:16 +02:00 |
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Michał Czekański
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a6b717935f
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Extract clicks on collidables to new method - make code clear
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2020-04-26 18:45:07 +02:00 |
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Michał Czekański
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013e8b524d
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Add new getTileOnCoord method
New method uses pygame.rect.collidepoint method which doesn't need exact tile's coordinates
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2020-04-26 18:42:00 +02:00 |
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Michał Czekański
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2ba090b2d4
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Add debug printing terrain tiles under mouse click
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2020-04-26 18:41:05 +02:00 |
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Michał Czekański
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87fc6bea1f
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Fix not adding grass tiles to terrainTilesList
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2020-04-26 18:34:38 +02:00 |
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Michał Czekański
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08d425b938
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Fix sea being not collidable
Player can't walk over sea
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2020-04-26 18:11:54 +02:00 |
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Michał Czekański
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1255ab8e16
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Fix problems with pathfinding to some map locations and add go-to on click
succesor method fixed
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2020-04-26 18:09:02 +02:00 |
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Michał Czekański
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31d2bf0009
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Fix random A* target selection
There was try catch catching all Exceptions, now it's only catching IndexErrors
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2020-04-26 16:33:39 +02:00 |
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Michał Czekański
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dee9ebb77c
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Fix not stepping on final entity
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2020-04-26 16:04:47 +02:00 |
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Michał Czekański
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b12c969d14
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Add changes to last move detection
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2020-04-26 15:20:17 +02:00 |
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Michał Czekański
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1edaa1f74e
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If A* destination is entity - disable stepping on it
Player shouldn't step on berry or rabbit, etc...
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2020-04-26 14:41:22 +02:00 |
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Michał Czekański
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f1e0c3c593
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Add automatic player movement delay
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2020-04-26 14:33:04 +02:00 |
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Michał Czekański
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b8abacd4cc
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Add picking random target for A* algorithm
When user clicks "u" key target is being picked.
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2020-04-26 14:13:27 +02:00 |
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Michał Czekański
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ab1b4e9efc
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Fix going to target in goToTarget method
Disabled trying to retrieve moves from empty movement list.
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2020-04-26 14:12:54 +02:00 |
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Michał Czekański
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d5c9f5f801
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Fix player rotation
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2020-04-26 14:09:35 +02:00 |
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Michał Czekański
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a5569f0b8f
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Disable player stats lowering for A* test
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2020-04-26 14:08:38 +02:00 |
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Michał Czekański
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0151413cdd
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Merge remote-tracking branch 'origin/latestThing' into latestThing
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2020-04-26 13:47:40 +02:00 |
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Michał Czekański
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5facbfb2fd
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Update A_star so that it generates some movements (not always correct)
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2020-04-26 13:47:22 +02:00 |
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Mateusz
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53ee1e1f10
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refactor and describe map lists and methods
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2020-04-26 13:36:19 +02:00 |
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Michał Czekański
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deeba7c740
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Spaghetti code, not working
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2020-04-26 03:59:09 +02:00 |
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Michał Czekański
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39b689d8f0
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Merge remote-tracking branch 'origin/terrainTilesList' into NewMovementFinishing
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2020-04-26 01:39:18 +02:00 |
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Mateusz
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8b9d953553
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add terrainTilesList
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2020-04-26 01:37:27 +02:00 |
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Michał Czekański
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7a79ccc9c2
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Finish graphSearch method in AutomaticMovement.py
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2020-04-26 00:55:36 +02:00 |
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Michał Czekański
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e01dfeb85a
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Change priority method in AutomaticMovement.py
Now priority method calculates pr for given node
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2020-04-26 00:22:03 +02:00 |
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Michał Czekański
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2e6f2db543
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Merge remote-tracking branch 'origin/NewMovement' into NewMovementFinishing
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2020-04-26 00:18:37 +02:00 |
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Michał Czekański
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b6234b1a93
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Move node class to separate AStarNode.py file
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2020-04-26 00:13:31 +02:00 |
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Michał Czekański
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b296fbe492
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Rename coords field to state
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2020-04-26 00:06:20 +02:00 |
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Michał Czekański
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5af76a1b16
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Change succesor method in AutomaticMovement.py
Now succesor takes state as an argument and returns all possible moves for that state.
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2020-04-26 00:03:38 +02:00 |
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